Guide to hydroponics: Difference between revisions

imported>Amnestik
imported>Thundercoot
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Some of the chemicals have various effects on the plants.
Some of the chemicals have various effects on the plants.


* E-Z-Nutriment: Makes your plant mutate once every time it's ready for harvesting, and has no effect on the yield.
* E-Z-Nutrient: Makes your plant mutate once every time it's ready for harvesting, and has no effect on the yield.
* Left 4 Zed: Makes your plant mutate twice, but it will never produce anything. You'll have to use another nutriment to actually harvest something!
* Left 4 Zed: Makes your plant mutate twice, but it will only produce one plant at most - if the plant's yield is 0, then nothing is produced! You'll have to use another fertilizer to harvest the normal yield of the plant.
* Robust Harvest: Makes your plant produce twice as much, and will never mutate it. Useful if you already have good stats, are using unstable mutagen and don't want random mutations to interfere, or simply don't want to bother with mutating at all.
* Robust Harvest: Makes your plant produce twice as much, and will never mutate it. Useful if you already have good stats, are using unstable mutagen and don't want random mutations to interfere, or simply don't want to bother with mutating at all.
* Pest Spray: Kills pests, duh. Also adds some toxicity, but very little.
* Pest Killer: Kills pests, duh. Also adds some toxicity, but very little.
* Weed Killer: Kills weeds and adds very little toxicity. Useful if you don't have a cultivator.
* Plant-B-Gone: Seriously damages the plant. Also lowers toxicity by magic and kills weeds.
* Plant-B-Gone: Seriously damages the plant. Also lowers toxicity by magic and kills weeds.
* Unstable Mutagens: Effect is described in the mutations section.
* Unstable Mutagens: Effect is described in the mutations section.
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* Nutriment: A fertilizer. You can get it from the [[Chef]], or by using your own plants. Heals the plant.
* Nutriment: A fertilizer. You can get it from the [[Chef]], or by using your own plants. Heals the plant.
* Ammonia: Also a fertilizer, same effect as nutriment. Get it from the [[Chemist]] or hack the Nutri-Vend to get this.
* Ammonia: Also a fertilizer, same effect as nutriment. Get it from the [[Chemist]] or hack the Nutri-Vend to get this.
* Diethylamine: A very powerful fertilizer. Twice as effective. Heals the plant AND also kills pests. Get it the same way you get Ammonia.
* Diethylamine: A very powerful fertilizer. Twice as effective, meaning 1 unit diethylamine adds 2 units nutrient. Heals the plant AND also kills pests. Get it the same way you get Ammonia.
* Anti-toxin: Makes your plant less toxic. You can get it by whining to anyone who works in [[Medbay]].
* Anti-toxin: Makes your plant less toxic. You can get it by whining to anyone who works in [[Medbay]].
* Cryoxadone: Heals your plant, via miracles. Also lowers toxicity. Get it from the [[Chemist]], or find a nice doctor to steal some from cryogenics.
* Cryoxadone: Heals your plant, via miracles. Also lowers toxicity. Get it from the [[Chemist]], or find a nice doctor to steal some from cryogenics.
* Holy water: If you can get the [[Chaplain]]'s attention and make him bless your water, it will heal your plant a bit.
* Holy water: If you can get the [[Chaplain]]'s attention and make him bless your water, it will heal your plant a bit.
* Phosphorus: Damages plant, drains water, kills weeds and, surprisingly, adds nutriment. If you manage to get your hands on a lot of it, you can use it to kill useless plants without hurting the next plant.
* Phosphorus: Damages plant, drains water, kills weeds and, surprisingly, adds nutriment. If you manage to get your hands on a lot of it, you can use it to kill useless plants without hurting the next plant.
* Ash: Heals your plant and adds nutriment. Also kills weeds.
* Saltpetre: Heals your plant, increases potency and decreases production time.


Bad things:
Bad things:
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