AI: Difference between revisions

4 bytes removed ,  Friday at 06:24
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m (→‎Tips: adds a note about the visual/audial warning on borgs dying)
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*A significant alert will sound and display in chat when a cyborg is taken offline. If you notice a cyborg isn't linked and you haven't heard the alert, they were de-synced from you: probably via an [[emag]], but it could be a variety of other things.
*A significant alert will sound and display in chat when a cyborg is taken offline. If you notice a cyborg isn't linked and you haven't heard the alert, they were de-synced from you: probably via an [[emag]], but it could be a variety of other things.
==I'm sorry, Dave. I'm afraid I can't do that.==
==I'm sorry, Dave. I'm afraid I can't do that.==
[[File:AI Upload.png|414px|thumb|alt=AI Upload|This is [[AI Upload]], where people make modifications to your laws. It's best not to let anyone in at all.]]<br>
[[File:AI Upload.png|414px|thumb|alt=AI Upload|This is [[AI Upload]], where people make modifications to your laws. It's best not to let anyone in at all.]]
Traitor AI is easy as fuck, even if you don't have any roundstart cyborgs. As soon as you do, though, '''check your objectives using the "notes" command''', inform them of law zero and your mission goals, as the first is easily missed and the second is never given to them. Try not to hack your cyborgs too early, as anyone who even swipes their ID on it will be able to tell the interface is broken.
Traitor AI is easy as fuck, even if you don't have any roundstart cyborgs. As soon as you do, though, '''check your objectives using the "notes" command''', inform them of law zero and your mission goals, as the first is easily missed and the second is never given to them. Try not to hack your cyborgs too early, as anyone who even swipes their ID on it will be able to tell the interface is broken.


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