Holodeck: Difference between revisions
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added new simulations
imported>Atlanta-Ned (Holodeck safeties) |
imported>Thundercoot (added new simulations) |
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#A Thunderdome court, with holo-armor and holo-energy swords. | #A Thunderdome court, with holo-armor and holo-energy swords. | ||
#A relaxing beach for those stressful days. Complete with sunglasses, a beach ball and crystal clear water! | #A relaxing beach for those stressful days. Complete with sunglasses, a beach ball and crystal clear water! | ||
#A lounge with gambling tables, cards and shaded windows for privacy. | |||
#A grass field full of [[critters]] such as butterflies, dogs and cats! | |||
#A medical emergency room with more beds than the [[Medbay]], a [[surgery]] area and fully functional medical machines! | |||
Injuries sustained by holo-weapons are purely simulated. Simply take a short nap in the nearby dorms to recover your energy. | Injuries sustained by holo-weapons are purely simulated. However you may feel fatigued. Simply take a short nap in the nearby dorms to recover your energy. | ||
'''CAUTION:''' A few developmental simulations were left in that can simulate a variety of dangerous situations, including plasma fires and holographic [[Creatures|space carp]]. Fortunately, they have been safely locked away within the holodeck's safeties. It would take some sort of [[Syndicate Items#Cryptographic_Sequencer|magic hacking card]] or [[Malfunction|rogue silicon]] to unlock them. | '''CAUTION:''' A few developmental simulations were left in that can simulate a variety of dangerous situations, including plasma fires and holographic [[Creatures|space carp]]. Fortunately, they have been safely locked away within the holodeck's safeties. It would take some sort of [[Syndicate Items#Cryptographic_Sequencer|magic hacking card]] or [[Malfunction|rogue silicon]] to unlock them. |