Difference between revisions of "Surgery"

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(I honest to god hate TG's wiki editors so fucking much, like seriously how the fuck can people be so goddamn stupid as to not even capitalize shit like holy hell it's not that fucking hard. Along with that learn some goddamn consistency jesus fuck either put a period at the end or don't, this isn't a fucking Katy Perry song don't try to go back and forth and have it both ways. Also adds Tend Wounds and fixes Patch wounds I guess)
 
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All surgery requires a set of medical tools, typically found in the [[Operating Theatre]], along with an operating table.  
 
All surgery requires a set of medical tools, typically found in the [[Operating Theatre]], along with an operating table.  
  
= Surgical Tools =
+
=Surgical Tools=
 
[[Medical_items#Surgical_Tools|Information about every tool used in surgery can be found here.]]
 
[[Medical_items#Surgical_Tools|Information about every tool used in surgery can be found here.]]
  
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= Beginning of any Operation =
+
=Beginning of any Operation=
 
Step 1: [[File:OpTable.gif|Operating Table]] Place the patient onto the '''operating table'''. Do this by selecting '''grab''' [[File:Intent_Grab.png]] intent. Then click the patient twice in a row until you have an aggressive grab. Then left click the operating table to place the patient on it. Switch back to '''help''' [[File:Intent_Help.png]] intent or your surgery will fail.  
 
Step 1: [[File:OpTable.gif|Operating Table]] Place the patient onto the '''operating table'''. Do this by selecting '''grab''' [[File:Intent_Grab.png]] intent. Then click the patient twice in a row until you have an aggressive grab. Then left click the operating table to place the patient on it. Switch back to '''help''' [[File:Intent_Help.png]] intent or your surgery will fail.  
* If there is no operating table, you can use: '''stasis bed''' (-0%), '''any table''' (-20%), '''any bed''' (-30%), ask them to lie '''on the floor''' (-50%). Chances of successfully completing every step will be reduced for all except the stasis bed.
+
 
 +
*If there is no operating table, you can use: '''stasis bed''' (-0%), '''any table''' (-20%), '''any bed''' (-30%), ask them to lie '''on the floor''' (-50%). Chances of successfully completing every step will be reduced for all except the stasis bed.
  
 
Step 1.1 [[File:LongIslandIcedTea.png|Ethanol]] (Optional) Splash on, spray or apply a patch with [[Guide_to_chemistry#Miner's Salve|'''Miner's Salve''']] (+10%), [[Guide_to_chemistry#Sterilizine|'''Sterilizine''']] (+20%), [[Guide_to_Drinks|'''alcoholic drinks''']] (up to +46%), or [[Beekeeping#The_fruits_of_our_labour|'''Honey''']] (+60%) to improve your success chance.  
 
Step 1.1 [[File:LongIslandIcedTea.png|Ethanol]] (Optional) Splash on, spray or apply a patch with [[Guide_to_chemistry#Miner's Salve|'''Miner's Salve''']] (+10%), [[Guide_to_chemistry#Sterilizine|'''Sterilizine''']] (+20%), [[Guide_to_Drinks|'''alcoholic drinks''']] (up to +46%), or [[Beekeeping#The_fruits_of_our_labour|'''Honey''']] (+60%) to improve your success chance.  
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'''To abort a surgery, hold a cautery in one hand and drapes in the other, and use the drapes on the patient.'''
 
'''To abort a surgery, hold a cautery in one hand and drapes in the other, and use the drapes on the patient.'''
  
= Procedures requiring no research or computer =
+
=Procedures requiring no research or computer=
  
== Organ Manipulation ==
+
==Organ Manipulation==
 
This surgery covers operations to remove/insert organs (brain, heart, appendix), '''lizard/cat tails''', cyber implants and alien embryos.<br>The body part to target depends on which procedure you want to do.<br>See below for details about each procedure.
 
This surgery covers operations to remove/insert organs (brain, heart, appendix), '''lizard/cat tails''', cyber implants and alien embryos.<br>The body part to target depends on which procedure you want to do.<br>See below for details about each procedure.
  
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3 (Head/Chest only): [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3 (Head/Chest only): [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through bones||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': remove something.||[[File:Crowbar.png|Crowbar]] (55%)
+
|Step 6 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': Remove something||[[File:Crowbar.png|Crowbar]] (55%)
 
|-
 
|-
|Step 6 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': insert something.
+
|Step 6 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': insert something
 
|-
 
|-
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Ordinary organs that require Organ Manipulation ==
+
==Ordinary organs that require Organ Manipulation==
  
 
These organs are present in every normal human, and can be removed or transferred through the [[#Organ_Manipulation|Organ Manipulation]] surgery type.
 
These organs are present in every normal human, and can be removed or transferred through the [[#Organ_Manipulation|Organ Manipulation]] surgery type.
  
==== Brain [[File:Brain.png|Brain]][[File:Alien_brain.png|Alien brain]] ====
+
====Brain [[File:Brain.png|Brain]][[File:Alien_brain.png|Alien brain]]====
  
 
The source of consciousness, and where the player actually resides. Removing the brain from a body will make it unclonable through normal means. The brain can also be inserted into an [[MMI]] to allow it to speak, and to prepare it to be inserted into a [[Cyborg]] or an [[AI]]. Or it can be transferred into another body, which can then be cloned or defibrillated with the new host.
 
The source of consciousness, and where the player actually resides. Removing the brain from a body will make it unclonable through normal means. The brain can also be inserted into an [[MMI]] to allow it to speak, and to prepare it to be inserted into a [[Cyborg]] or an [[AI]]. Or it can be transferred into another body, which can then be cloned or defibrillated with the new host.
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Step 3: [[File:Clone.gif|Cloning Pod]] Usually, you take the body to be cloned (this can be done without step 2).
 
Step 3: [[File:Clone.gif|Cloning Pod]] Usually, you take the body to be cloned (this can be done without step 2).
  
==== Heart [[File:Heart.png]] ====
+
====Heart [[File:Heart.png]]====
  
 
Required for basic survival, removing it will cause a heart attack, dealing huge amounts of oxygen damage until a new, beating, heart is inserted, or death. This can be delayed with [[epinephrine]], if you need more time.
 
Required for basic survival, removing it will cause a heart attack, dealing huge amounts of oxygen damage until a new, beating, heart is inserted, or death. This can be delayed with [[epinephrine]], if you need more time.
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[[File:Hud_target_chest.gif]] '''Target: Chest'''
 
[[File:Hud_target_chest.gif]] '''Target: Chest'''
  
==== Eyes [[File:Eyes.png]] ====
+
====Eyes [[File:Eyes.png]]====
  
 
They're required for sight; removing them will, obviously, turn the patient blind. Some races' eyes can see in the dark.
 
They're required for sight; removing them will, obviously, turn the patient blind. Some races' eyes can see in the dark.
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[[File:Hud_target_eyes.gif]] '''Target: Eyes'''
 
[[File:Hud_target_eyes.gif]] '''Target: Eyes'''
  
==== Lungs [[File:Lungs.png]] ====
+
====Lungs [[File:Lungs.png]]====
  
 
Required for breathing. Removing the lungs will cause the patient to suffocate, regardless of air or internals. Some [[Guide_to_races|species]] have mutant lungs that don't need air: transplanting them onto an breathing race will transfer this property.
 
Required for breathing. Removing the lungs will cause the patient to suffocate, regardless of air or internals. Some [[Guide_to_races|species]] have mutant lungs that don't need air: transplanting them onto an breathing race will transfer this property.
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[[File:Hud_target_chest.gif]] '''Target: Chest'''
 
[[File:Hud_target_chest.gif]] '''Target: Chest'''
  
==== Tongue [[File:Tonguehuman.png]] [[File:Tonguelizard.png]] ====
+
====Tongue [[File:Tonguehuman.png]] [[File:Tonguelizard.png]]====
  
 
Affects speech. Lacking a tongue will make speech very hard to comprehend, while mutant tongues such as lizards' or flypeoples' will give the patient the race's speech quirks. [[Abductor]]s' tongues carry over their telepathy, but they prevent normal speech.
 
Affects speech. Lacking a tongue will make speech very hard to comprehend, while mutant tongues such as lizards' or flypeoples' will give the patient the race's speech quirks. [[Abductor]]s' tongues carry over their telepathy, but they prevent normal speech.
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[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
 
[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
  
==== Appendix [[File:Appendix.png|Appendix]][[File:Appendix_inflamed.png|Inflamed appendix]] ====
+
====Appendix [[File:Appendix.png|Appendix]][[File:Appendix_inflamed.png|Inflamed appendix]]====
  
 
Removing it cures appendicitis and prevents it in the future, too.
 
Removing it cures appendicitis and prevents it in the future, too.
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[[File:Hud_target_crotch.gif]] '''Target: Groin'''
 
[[File:Hud_target_crotch.gif]] '''Target: Groin'''
  
== Other organs that require Organ Manipulation ==
+
==Other organs that require Organ Manipulation==
 
There are also non-natural organs which can be added to give bonuses or to harm the patient in a few cases.
 
There are also non-natural organs which can be added to give bonuses or to harm the patient in a few cases.
  
==== Cybernetic Implants [[File:Chest_implant.png]][[File:Brain_implant.png]][[File:Eye_implant.png]][[File:Toolset_arm_implant.png]] ====
+
====Cybernetic Implants [[File:Chest_implant.png]][[File:Brain_implant.png]][[File:Eye_implant.png]][[File:Toolset_arm_implant.png]]====
  
 
These offer benefits to the patient at the cost of being very vulnerable to EMPs, with malfunctions ranging from eye-flashing to heart attacks. Cybernetic implants always require the [[#Organ_Manipulation|Organ Manipulation]] type surgery, even for arms. Cybernetic implants can be printed by [[Robotics]] or the [[medbay]] techfab after research.  
 
These offer benefits to the patient at the cost of being very vulnerable to EMPs, with malfunctions ranging from eye-flashing to heart attacks. Cybernetic implants always require the [[#Organ_Manipulation|Organ Manipulation]] type surgery, even for arms. Cybernetic implants can be printed by [[Robotics]] or the [[medbay]] techfab after research.  
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[[File:Hud_target_chest.gif]][[File:Hud_target_head.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Head/Eyes/Arms'''
 
[[File:Hud_target_chest.gif]][[File:Hud_target_head.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Head/Eyes/Arms'''
  
==== Cybernetic Organs [[File:Cybernetic_heart.gif]] [[File:Cybernetic_liver.png]] [[File:Cybernetic_lungs.png]] [[File:Robotic_eyes.png]] ====  
+
====Cybernetic Organs [[File:Cybernetic_heart.gif]] [[File:Cybernetic_liver.png]] [[File:Cybernetic_lungs.png]] [[File:Robotic_eyes.png]]====  
  
 
Cybernetic organs replace organs entirely. You need to remove the corresponding organ first to make room for the cybernetic organ. They are vulnerable to EMPs. Cybernetic organs can be printed by [[Robotics]] or the [[medbay]] techfab after research.  
 
Cybernetic organs replace organs entirely. You need to remove the corresponding organ first to make room for the cybernetic organ. They are vulnerable to EMPs. Cybernetic organs can be printed by [[Robotics]] or the [[medbay]] techfab after research.  
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[[File:Hud_target_chest.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Eyes'''
 
[[File:Hud_target_chest.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Eyes'''
  
==== Xenomorph Embryo [[File:Facehugger.png|Facehugger]][[File:Larva.png|Larva]] ====
+
====Xenomorph Embryo [[File:Facehugger.png|Facehugger]][[File:Larva.png|Larva]]====
  
 
An alien larva growing inside the patient. If not removed quickly enough, it will gib the patient and try to escape, growing into a dangerous [[Xenomorph]].
 
An alien larva growing inside the patient. If not removed quickly enough, it will gib the patient and try to escape, growing into a dangerous [[Xenomorph]].
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[[File:Hud_target_chest.gif]] '''Target: Chest'''
 
[[File:Hud_target_chest.gif]] '''Target: Chest'''
  
==== Plasma Vessel [[File:Plasmatiny.png|Tiny Plasma Vessel]] [[File:Plasmasmall.png|Small Plasma Vessel]] [[File:Plasmamed.png|Standard Plasma Vessel]] [[File:Plasmalarge.png|Large Plasma Vessel]] ====
+
====Plasma Vessel [[File:Plasmatiny.png|Tiny Plasma Vessel]] [[File:Plasmasmall.png|Small Plasma Vessel]] [[File:Plasmamed.png|Standard Plasma Vessel]] [[File:Plasmalarge.png|Large Plasma Vessel]]====
  
 
Implanting this allows for your plasma count to be raised. It allows you to plant alien weeds and heal from standing on them, and transfer plasma to others.
 
Implanting this allows for your plasma count to be raised. It allows you to plant alien weeds and heal from standing on them, and transfer plasma to others.
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[[File:Hud_target_chest.gif]] '''Target: Chest'''
 
[[File:Hud_target_chest.gif]] '''Target: Chest'''
  
==== Neurotoxin Gland [[File:Neurotox.png|Neurotoxin Gland]] ====
+
====Neurotoxin Gland [[File:Neurotox.png|Neurotoxin Gland]]====
  
 
Implanting this allows for you to spit neurotoxin.
 
Implanting this allows for you to spit neurotoxin.
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[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
 
[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
  
==== Acid Gland [[File:Acidspit.png|Acid Gland]] ====
+
====Acid Gland [[File:Acidspit.png|Acid Gland]]====
  
Implanting this allows for you to spit corrossive acid at an object, which will remove it slowly over-time.
+
Implanting this allows for you to spit corrosive acid at an object, which will remove it slowly over-time.
  
 
[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
 
[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
  
==== Hive Node [[File:Hivenode.png|Hive Node]] ====
+
====Hive Node [[File:Hivenode.png|Hive Node]]====
  
 
Implanting this allows for you to speak with others who also have this (using .a). It will also stop NPC xenos from attacking you.
 
Implanting this allows for you to speak with others who also have this (using .a). It will also stop NPC xenos from attacking you.
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[[File:Hud_target_head.gif]] '''Target: Head'''
 
[[File:Hud_target_head.gif]] '''Target: Head'''
  
==== Resin Spinner [[File:Resinspinner.png|Resin Spinner]] ====
+
====Resin Spinner [[File:Resinspinner.png|Resin Spinner]]====
  
 
Implanting this allows for you to secrete resin to create walls and nests.
 
Implanting this allows for you to secrete resin to create walls and nests.
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[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
 
[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
  
==== Egg Sac [[File:Eggsac.png|Egg Sac]] ====
+
====Egg Sac [[File:Eggsac.png|Egg Sac]]====
  
 
Implanting this allows for you to lay xeno eggs.
 
Implanting this allows for you to lay xeno eggs.
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[[File:Hud_target_crotch.gif]] '''Target: Groin'''
 
[[File:Hud_target_crotch.gif]] '''Target: Groin'''
  
==== Legion Soul [[File:Legionsoul.gif|Legion Soul]] ====
+
====Legion Soul [[File:Legionsoul.gif|Legion Soul]]====
  
 
Implanting this will give you a one-time full-heal; if you do not use it manually it will auto-use when you enter crit.
 
Implanting this will give you a one-time full-heal; if you do not use it manually it will auto-use when you enter crit.
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[[File:Hud_target_chest.gif]] '''Target: Chest'''
 
[[File:Hud_target_chest.gif]] '''Target: Chest'''
  
==== Romerol Tumor ====
+
====Romerol Tumor====
  
 
A latent infection in the patient's head, caused by [[Syndicate Items#Romerol|Romerol]]. If the patient dies while affected by Romerol, he will eventually rise as an aggressive [[Guide to races#Romerol Zombie|Zombie]]. This will repeat as long as the infection lasts; removing it surgically, cutting the head off, or gibbing the corpse will prevent resurrection.
 
A latent infection in the patient's head, caused by [[Syndicate Items#Romerol|Romerol]]. If the patient dies while affected by Romerol, he will eventually rise as an aggressive [[Guide to races#Romerol Zombie|Zombie]]. This will repeat as long as the infection lasts; removing it surgically, cutting the head off, or gibbing the corpse will prevent resurrection.
  
Romerol is infective, and anyone hit by a zombie while unprotected will also acquire a Romerol Tumor.
+
Romerol is infectious, and anyone hit by a zombie while unprotected will also acquire a Romerol Tumor.
  
 
[[File:Hud_target_head.gif]] '''Target: Head'''
 
[[File:Hud_target_head.gif]] '''Target: Head'''
  
== Prosthesis Organ Manipulation ==
+
==Prosthesis Organ Manipulation==
  
 
[[#Augmentation|Augmented]] limbs have special surgery steps for [[#Organ_Manipulation|Organ Manipulation]] that are completed with mechanical tools. '''Unlike all other procedures, this can be performed on yourself with self-surgery'''.  
 
[[#Augmentation|Augmented]] limbs have special surgery steps for [[#Organ_Manipulation|Organ Manipulation]] that are completed with mechanical tools. '''Unlike all other procedures, this can be performed on yourself with self-surgery'''.  
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': unscrew the shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%)
+
|Step 1: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': Unscrew the shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': open the hatch.
+
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch
 
|-
 
|-
|Step 3: [[File:Wrench.png|Wrench]] '''Wrench''': unwrench the bolts.||[[File:Retractor.png|Retractor]] (10%)
+
|Step 3: [[File:Wrench.png|Wrench]] '''Wrench''': Unwrench the bolts||[[File:Retractor.png|Retractor]] (10%)
 
|-
 
|-
|Step 4: [[File:Multitool.png|Multitool]] ('''Multitool''': prepare electronics.)||[[File:Hemostat.png|Hemostat]] (10%)
+
|Step 4: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics||[[File:Hemostat.png|Hemostat]] (10%)
 
|-
 
|-
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': manipulate organs/remove implant.||[[File:Crowbar.png|Crowbar]] (65%)
+
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Manipulate organs/remove implant||[[File:Crowbar.png|Crowbar]] (65%)
 
|-
 
|-
|Step 6: [[File:Wrench.png|Wrench]] '''Wrench''': wrench the bolts.||[[File:Retractor.png|Retractor]] (10%)
+
|Step 6: [[File:Wrench.png|Wrench]] '''Wrench''': Wrench the bolts||[[File:Retractor.png|Retractor]] (10%)
 
|-
 
|-
|Step 7: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': screw the shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%)
+
|Step 7: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': Screw the shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%)
 
|}
 
|}
  
== Alien Organ Manipulation ==  
+
==Alien Organ Manipulation==  
  
 
Used to remove or add organs from [[Xenos]].  
 
Used to remove or add organs from [[Xenos]].  
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| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 1: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 5 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': remove something.||[[File:Crowbar.png|Crowbar]] (55%)
+
|Step 5 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': Remove something||[[File:Crowbar.png|Crowbar]] (55%)
 
|-
 
|-
|Step 5 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': Insert something.
+
|Step 5 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': Insert something
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Amputation ==
+
==Amputation==
  
 
Sever a limb from the torso. Tails are handled under [[#Organ_Manipulation|Organ Manipulation]] (groin).
 
Sever a limb from the torso. Tails are handled under [[#Organ_Manipulation|Organ Manipulation]] (groin).
Line 235: Line 236:
 
| style="width: 400px" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''' or [[File:Saw.png|Circular Saw]] '''Circular Saw''': sever the limb.||[[File:Chainsaw.gif|Chainsaw]] (80%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Hatchet.png|Hatchet]] (40%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (80%)  
+
|Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''' or [[File:Saw.png|Circular Saw]] '''Circular Saw''': sever the limb.||[[File:Chainsaw.gif|Chainsaw]] (80%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Hatchet.png|Hatchet]] (40%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (80%)
 
|}
 
|}
  
== Prosthetic Replacement ==
+
==Prosthetic Replacement==
  
 
Replace a severed limb with either a normal or a robotic limb.
 
Replace a severed limb with either a normal or a robotic limb.
Line 257: Line 258:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|colspan="2"|Step 0: '''Acquire''' the required limb.
+
| colspan="2" |Step 0: '''Acquire''' the required limb.
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|colspan="2"|Step 4: '''Limb/Cyborg limb''': replace the limb.
+
| colspan="2" |Step 4: '''Limb/Cyborg limb''': Replace the limb
 
|-
 
|-
|colspan="2"|Step 4(Alternative): '''Chainsaw/Synthetic Arm Blade''': replace the limb with the chosen weapon.
+
| colspan="2" |Step 4(Alternative): '''Chainsaw/Synthetic Arm Blade''': Replace the limb with the chosen weapon
 
|}
 
|}
  
== Augmentation ==
+
==Augmentation==
  
 
Replace a limb with a robot part. The head, torso, arms, and legs can all be augmented. Augmenting torso makes you immune to appendicitis and xeno larva.<br> Robot limbs are tougher. They need welding to "heal" brute damage and wires for burn damage, and cannot be otherwise healed. EMP pulses will hurt augmented humans.
 
Replace a limb with a robot part. The head, torso, arms, and legs can all be augmented. Augmenting torso makes you immune to appendicitis and xeno larva.<br> Robot limbs are tougher. They need welding to "heal" brute damage and wires for burn damage, and cannot be otherwise healed. EMP pulses will hurt augmented humans.
Line 283: Line 284:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|colspan="2"|Step 0: '''Create''' the '''cyborg limb(s)''' using an '''Exosuit Fabricator'''.
+
| colspan="2" |Step 0: '''Create''' the '''cyborg limb(s)''' using an '''Exosuit Fabricator'''.
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': sever the muscles.||[[File:Wirecutters.png|Wirecutters]] (55%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Sever the muscles||[[File:Wirecutters.png|Wirecutters]] (55%)
 
|-
 
|-
|Step 5: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 5: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|colspan="2"|Step 7: '''Cyborg limb''': augment the limb.
+
| colspan="2" |Step 7: '''Cyborg limb''': Augment the limb
 
|}
 
|}
  
== Cavity Implant ==
+
==Cavity Implant==
  
 
Implant/Remove an object in the chest. Items up to normal size can be implanted, but tiny and small items won't show what they are in the implanting messages. Implanting a flashlight allows the patient to toggle it on or off. Implanting grenades is also often done.
 
Implant/Remove an object in the chest. Items up to normal size can be implanted, but tiny and small items won't show what they are in the implanting messages. Implanting a flashlight allows the patient to toggle it on or off. Implanting grenades is also often done.
Line 308: Line 309:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|colspan="2"|Step 5: [[File:Hud-hands.gif|Hands]] Place an item in the cavity / Use your '''hands''' to check for items in the cavity.
+
| colspan="2" |Step 5: [[File:Hud-hands.gif|Hands]] Place an item in the cavity / Use your '''hands''' to check for items in the cavity
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
Line 330: Line 331:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Unscrew shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%)
+
|Step 1: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Unscrew shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%)
 
|-
 
|-
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch.
+
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch
 
|-
 
|-
|Step 3: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics.||[[File:Hemostat.png|Hemostat]] (10%)
+
|Step 3: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics||[[File:Hemostat.png|Hemostat]] (10%)
 
|-
 
|-
|colspan="2"|Step 4: [[File:Hud-hands.gif|Hands]] Place an item in the cavity / Use your '''hands''' to check for items in the cavity.
+
| colspan="2" |Step 4: [[File:Hud-hands.gif|Hands]] Place an item in the cavity / Use your '''hands''' to check for items in the cavity
 
|-
 
|-
|Step 5: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Screw shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%)
+
|Step 5: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Screw shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%)
 
|}
 
|}
  
== Implant Removal ==
+
==Implant Removal==
  
 
Extracts mindshield, tracking, chemical, traitor, explosive implants and such. If you don't have an empty implant case in your other hand, the implant will be ruined on extraction!
 
Extracts mindshield, tracking, chemical, traitor, explosive implants and such. If you don't have an empty implant case in your other hand, the implant will be ruined on extraction!
Line 351: Line 352:
 
| style="width: 420px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 420px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''' and '''Empty Implant Case''': extract the implant.||[[File:Crowbar.png|Crowbar]] (65%)
+
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''' and '''Empty Implant Case''': Extract the implant||[[File:Crowbar.png|Crowbar]] (65%)
 
|-
 
|-
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
Line 372: Line 373:
 
| style="width: 420px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 420px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Unscrew shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%)
+
|Step 1: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Unscrew shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%)
 
|-
 
|-
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch.
+
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': Open the hatch
 
|-
 
|-
|Step 3: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics.||[[File:Hemostat.png|Hemostat]] (10%)
+
|Step 3: [[File:Multitool.png|Multitool]] '''Multitool''': Prepare electronics||[[File:Hemostat.png|Hemostat]] (10%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''' and '''Empty Implant Case''': extract the implant.||[[File:Crowbar.png|Crowbar]] (65%)
+
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''' and '''Empty Implant Case''': Extract the implant||[[File:Crowbar.png|Crowbar]] (65%)
 
|-
 
|-
|Step 5: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Screw shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%)
+
|Step 5: [[File:Screwdriver tool.png|Screwdriver]] '''Screwdriver''': Screw shell||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (10%)
 
|}
 
|}
  
== Dental Implant ==
+
==Dental Implant==
  
 
This allows you to insert pills/patches into a tooth cavity, allowing you to pop it any time to ingest it. This works for both stimulants and suicide pills.
 
This allows you to insert pills/patches into a tooth cavity, allowing you to pop it any time to ingest it. This works for both stimulants and suicide pills.
Line 389: Line 390:
 
[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
 
[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
 
{|
 
{|
| style="width: 400px;" |'''Procedure'''||Ghetto Analogues'''
+
| style="width: 400px;" |'''Procedure'''||Ghetto Analogues
 
|-
 
|-
|Step 1: [[File:Drill.png|Surgical Drill]] '''Surgical Drill''': Drill a hole in a tooth.||[[File:Mining_Drill.png|Mining Drill]] (60%) [[File:Exosuit_drill.png|Exosuit Drill]] (60%) [[File:Screwdriver_tool.png|Screwdriver]] (20%)
+
|Step 1: [[File:Drill.png|Surgical Drill]] '''Surgical Drill''': Drill a hole in a tooth||[[File:Mining_Drill.png|Mining Drill]] (60%) [[File:Exosuit_drill.png|Exosuit Drill]] (60%) [[File:Screwdriver_tool.png|Screwdriver]] (20%)
 
|-
 
|-
|Step 2: [[File:Pill18.png|Pill]] '''Pill/Patch''': Insert a pill/patch.
+
|Step 2: [[File:Pill18.png|Pill]] '''Pill/Patch''': Insert a pill/patch
 
|}
 
|}
  
== Brain Surgery ==
+
==Brain Surgery==
  
 
This procedure cures all '''severe''' and '''basic''' [[Brain Traumas|traumas]] and reduces brain damage by a large amount. Failing step 5, however, causes hefty brain damage.
 
This procedure cures all '''severe''' and '''basic''' [[Brain Traumas|traumas]] and reduces brain damage by a large amount. Failing step 5, however, causes hefty brain damage.
Line 405: Line 406:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)  
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': perform brain surgery. (85%)||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
+
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Perform brain surgery (85%)||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Eye Surgery ==
+
==Eye Surgery==
  
 
This fixes all damage done to eyes (fixing blindness), except genetic. Failing step 4 will cause 70 brain damage to the patient.
 
This fixes all damage done to eyes (fixing blindness), except genetic. Failing step 4 will cause 70 brain damage to the patient.
Line 426: Line 427:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%)[[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%)[[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': fix the patient's eyes.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Pen.png|Pen]] (25%)
+
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Fix the patient's eyes||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Pen.png|Pen]] (25%)
 
|-
 
|-
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': mend the incision.||[[File:Laser_gun.png|Laser]] (90%)[[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%)[[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Removal of Embedded Objects ==
+
==Removal of Embedded Objects==
  
 
Extracts objects stuck in the body such as throwing stars or spears.
 
Extracts objects stuck in the body such as throwing stars or spears.
Line 446: Line 447:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
 
|Step 2: '''Remove''': [[File:Hud-hands.gif|Hands]] '''Hands''': Remove object.
 
|Step 2: '''Remove''': [[File:Hud-hands.gif|Hands]] '''Hands''': Remove object.
 
|}
 
|}
  
== Plastic Surgery ==
+
==Plastic Surgery==
  
 
If the patient's face is damaged and unrecognizable it restores it, otherwise it change the face and identity of the patient.
 
If the patient's face is damaged and unrecognizable it restores it, otherwise it change the face and identity of the patient.
Line 460: Line 461:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': alter the patient's appearance.||[[File:Knife.png|Kitchen Knife]] (50%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Alter the patient's appearance||[[File:Knife.png|Kitchen Knife]] (50%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 4: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 4: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Lipoplasty ==
+
==Lipoplasty==
  
 
Removes excess fat from the patient. Can only be selected if the patient is fat.  
 
Removes excess fat from the patient. Can only be selected if the patient is fat.  
Line 480: Line 481:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut up the fat.||[[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut up the fat||[[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%)
 
|-
 
|-
|Step 4: [[File:Retractor.png|Retractor]] '''Retractor''': remove the fat.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 4: [[File:Retractor.png|Retractor]] '''Retractor''': Remove the fat||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Slime Core Removal ==
+
==Slime Core Removal==
  
 
Remove core from slime. Step 2 must be repeated for every core if slime has several.
 
Remove core from slime. Step 2 must be repeated for every core if slime has several.
Line 501: Line 502:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
 
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': extract core.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': extract core.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
Line 507: Line 508:
 
|}
 
|}
  
== Patch Wounds/Treat Burns ==
+
==Tend Wounds==
  
Patch Wounds will heal a body part of brute damage. Treat Burns will heal a body part of burn damage. Useful for allowing a body to be defibrillated.
+
Tend Wounds is a repeatable surgery that will heal the entire body of brute damage at the lower tiers but an advanced version can be researched to heal both brute and burn. Step 2 must be repeated until a desired amount of damage is healed
  
 
[[File:Hud-target.gif]] '''Target: Any'''
 
[[File:Hud-target.gif]] '''Target: Any'''
Line 516: Line 517:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%)  
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%)
 
|-
 
|-
 
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Tend wounds (can be repeated).||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Tend wounds (can be repeated).||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 +
|}
 +
 
 +
== Patch Wounds/Treat Burns ==
 +
Patch Wounds will heal a body part of brute damage. Treat Burns will heal a body part of burn damage. Useful for allowing a body to be defibrillated.
 +
 
 +
[[File:Hud-target.gif]] '''Target: Any'''
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%)
 +
|-
 +
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Patch Wounds/Treat Burns||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 3: [[File:Scalpel.png|alt=|Hemostat]] '''Scalpel''': Make an incision
 +
|[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%)
 +
|-
 +
|Step 4: [[File:Gauze.png]] '''Gauze''': Apply some dressing
 +
|[[File:Bandage.png]] (65%) [[File:Improv bandage.png]] (35%)
 +
|-
 +
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Coronary Bypass ==
+
==Coronary Bypass==
  
 
This surgery is required when the heart has suffered over 60 damage. It will restore it to a functional state (able to be defibrillated and sustain life), '''and it can only be performed once on an individual heart'''.
 
This surgery is required when the heart has suffered over 60 damage. It will restore it to a functional state (able to be defibrillated and sustain life), '''and it can only be performed once on an individual heart'''.
Line 532: Line 553:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through bones||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%)[[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%)[[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''' (90%): Incise the heart.||[[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (45%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''' (90%): Incise the heart||[[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (45%)
 
|-
 
|-
|Step 6: [[File:Hemostat.png|Hemostat]] '''Hemostat''' (90%) : Graft coronary bypass.||[[File:Wirecutters.png|Wirecutters]] (60%)[[File:Package_Wrapper.png|Package Wrap]] (15%) [[File:CableCoils.png|Cable]] (5%)
+
|Step 6: [[File:Hemostat.png|Hemostat]] '''Hemostat''' (90%) : Graft coronary bypass||[[File:Wirecutters.png|Wirecutters]] (60%)[[File:Package_Wrapper.png|Package Wrap]] (15%) [[File:CableCoils.png|Cable]] (5%)
 
|-
 
|-
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''':  Mend the incision.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''':  Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Lobectomy ==
+
==Lobectomy==
  
 
This surgery is required when the lungs have suffered over 60 damage. It will restore them to a function state, '''and it can only be performed once per individual set of lungs'''.
 
This surgery is required when the lungs have suffered over 60 damage. It will restore them to a function state, '''and it can only be performed once per individual set of lungs'''.
Line 556: Line 577:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Saw through bones||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%)[[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%)[[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''' (95%): Incise the worst lung lobe.||[[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%) [[File:Sword.gif|Energy Sword]] (65%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''' (95%): Incise the worst lung lobe||[[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%) [[File:Sword.gif|Energy Sword]] (65%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''':  Mend the incision.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''':  Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
= Advanced Surgery =
+
=Advanced Surgery=
 
These surgeries require the '''Advanced Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Advanced surgeries can only be performed on an operating table with a connected operating computer.
 
These surgeries require the '''Advanced Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Advanced surgeries can only be performed on an operating table with a connected operating computer.
  
== Lobotomy ==
+
==Lobotomy==
  
 
Used to cure '''deep-rooted''' [[Brain Traumas|brain traumas]]. This can cause a random, '''permanent''' trauma, or if lucky, a random '''special''' trauma which gives you rare powers. Requires the "Advanced Surgery" technology. <br>  
 
Used to cure '''deep-rooted''' [[Brain Traumas|brain traumas]]. This can cause a random, '''permanent''' trauma, or if lucky, a random '''special''' trauma which gives you rare powers. Requires the "Advanced Surgery" technology. <br>  
Line 580: Line 601:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Lobotomize''' (85%): perform the lobotomy procedure.||[[File:Knife.png|Kitchen Knife]] (35%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (55%) Any other sharp item (20%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Lobotomize''' (85%): Perform the lobotomy procedure.||[[File:Knife.png|Kitchen Knife]] (35%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (55%) Any other sharp item (20%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Reconstruction ==
+
==Reconstruction==
  
 
The target is healed by this surgery, without any chemicals being involved! Useful when healing dead bodies. Requires the "Advanced Surgery" technology.
 
The target is healed by this surgery, without any chemicals being involved! Useful when healing dead bodies. Requires the "Advanced Surgery" technology.
Line 601: Line 622:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 5:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 7: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 7: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 8: [[File:Hemostat.png|Hemostat]] '''Reconstruct''': repair damage to the target (Repeatable).||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
+
|Step 8: [[File:Hemostat.png|Hemostat]] '''Reconstruct''': Repair damage to the target (Repeatable).||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
 
|-
 
|-
|Step 9: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 9: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Experimental Dissection ==
+
==Experimental Dissection==
  
 
A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database. This generates research points for [[science]]. Surgery on human corpses give 2000 research points if successful, or 400 points if failed. Other races such as [[Golem|golems]], [[Guide_to_races#Podpeople|podpeople]], [[Guide_to_races#Abductor|abductors]], and [[xenos]] give more points. Does not work on living patients. Requires the "Advanced Surgery" technology.
 
A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database. This generates research points for [[science]]. Surgery on human corpses give 2000 research points if successful, or 400 points if failed. Other races such as [[Golem|golems]], [[Guide_to_races#Podpeople|podpeople]], [[Guide_to_races#Abductor|abductors]], and [[xenos]] give more points. Does not work on living patients. Requires the "Advanced Surgery" technology.
Line 629: Line 650:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] (60%)'''Scalpel''': perform dissection.||[[File:Knife.png|Kitchen Knife]] (30%) [[File:Shard.png|Shard]] (15%)  
+
|Step 5: [[File:Scalpel.png|Scalpel]] (60%)'''Scalpel''': Perform dissection||[[File:Knife.png|Kitchen Knife]] (30%) [[File:Shard.png|Shard]] (15%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
= Experimental Surgery =
+
=Experimental Surgery=
 
These surgeries require the '''Experimental Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Experimental surgeries can only be performed on an operating table with a connected operating computer.
 
These surgeries require the '''Experimental Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Experimental surgeries can only be performed on an operating table with a connected operating computer.
  
Line 653: Line 674:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Syringe.png|Syringe]] '''Syringe''': Recover DNA (requires rezadone).||[[File:Pen.png|Pen]] (30%)
+
|Step 5: [[File:Syringe.png|Syringe]] '''Syringe''': Recover DNA (requires rezadone)||[[File:Pen.png|Pen]] (30%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Revival ==
+
==Revival==
  
 
The target is resurrected by this surgery. Unlike normal defibrillation, it works on any non-husked corpse, regardless of how much damage the body has sustained or how long the target has been dead.<br> If the body has sustained too much damage, it'll die immediately after the revival. You can circumvent this by applying [[Guide_to_chemistry#Synthflesh|synthflesh]] or performing [[#Reconstruction|Reconstruction]] beforehand. Requires the "Experimental Surgery" technology.
 
The target is resurrected by this surgery. Unlike normal defibrillation, it works on any non-husked corpse, regardless of how much damage the body has sustained or how long the target has been dead.<br> If the body has sustained too much damage, it'll die immediately after the revival. You can circumvent this by applying [[Guide_to_chemistry#Synthflesh|synthflesh]] or performing [[#Reconstruction|Reconstruction]] beforehand. Requires the "Experimental Surgery" technology.
Line 674: Line 695:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6: [[File:Defib.png|Defibrillator Paddles]] '''Revive''': revive the target.||[[File:StunBaton.gif|Stun Baton]] (75%) [[File:Hybrid_taser.gif|Taser Shot]] (60%)
+
|Step 6: [[File:Defib.png|Defibrillator Paddles]] '''Revive''': Revive the target||[[File:StunBaton.gif|Stun Baton]] (75%) [[File:Hybrid_taser.gif|Taser Shot]] (60%)
 
|-
 
|-
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Pacification ==
+
==Pacification==
  
 
The target becomes essentially becomes permanently pax-ed, and can no longer perform direct violent actions.<br> Requires the "Experimental Surgery" technology.
 
The target becomes essentially becomes permanently pax-ed, and can no longer perform direct violent actions.<br> Requires the "Experimental Surgery" technology.
Line 697: Line 718:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Hemostat.png|Hemostat]] '''Pacify''': rewire the target's brain.||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
+
|Step 5: [[File:Hemostat.png|Hemostat]] '''Pacify''': Rewire the target's brain||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Vein Threading ==
+
==Vein Threading==
  
 
The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds. Requires the "Experimental Surgery" technology.
 
The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds. Requires the "Experimental Surgery" technology.
Line 718: Line 739:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': thread the veins
+
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Thread the veins
 
|-
 
|-
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Nerve Splicing ==
+
==Nerve Splicing==
  
 
Nerves are connected to each other multiple times, halving most stun times. Requires the "Experimental Surgery" technology.
 
Nerves are connected to each other multiple times, halving most stun times. Requires the "Experimental Surgery" technology.
Line 741: Line 762:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': splice nerves
+
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Splice nerves
 
|-
 
|-
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Nerve Grounding ==
+
==Nerve Grounding==
  
 
Nerves form a safe path for electricity to traverse, making the user nigh immune to all electric shocks. Requires the "Experimental Surgery" technology.  
 
Nerves form a safe path for electricity to traverse, making the user nigh immune to all electric shocks. Requires the "Experimental Surgery" technology.  
Line 764: Line 785:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': ground nerves
+
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Ground nerves
 
|-
 
|-
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Ligament Hook ==
+
==Ligament Hook==
  
 
Reshapes the connections between torso and limbs, making it so limbs can manually be attached if severed. However this weakens the connection, making limbs easier to detach as well. Requires the "Experimental Surgery" technology.
 
Reshapes the connections between torso and limbs, making it so limbs can manually be attached if severed. However this weakens the connection, making limbs easier to detach as well. Requires the "Experimental Surgery" technology.
Line 787: Line 808:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': reshape ligaments
+
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Reshape ligaments
 
|-
 
|-
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Ligament Reinforcement ==
+
==Ligament Reinforcement==
  
 
Adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage. Requires the "Experimental Surgery" technology.
 
Adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage. Requires the "Experimental Surgery" technology.
Line 810: Line 831:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': reinforce ligaments
+
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': Reinforce ligaments
 
|-
 
|-
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
== Viral Bonding ==
+
==Viral Bonding==
  
 
The target is forced into a symbiotic relationship with a virus. It makes the virus stay at stage 1 where it's usually harmless, but still infective to others .<br> Note: The target must already be infected before you can initiate this surgery with the drapes. The target must be dosed with at least 5 units of [[Guide to chemistry#Virus Food|Virus Food]], [[Guide to chemistry#Formaldehyde|Formaldehyde]], and [[Guide to chemistry#Spaceacillin|Spaceacillin]] for the "Viral Bond" step to work. This surgery will not hide the virus icon from medical huds.  
 
The target is forced into a symbiotic relationship with a virus. It makes the virus stay at stage 1 where it's usually harmless, but still infective to others .<br> Note: The target must already be infected before you can initiate this surgery with the drapes. The target must be dosed with at least 5 units of [[Guide to chemistry#Virus Food|Virus Food]], [[Guide to chemistry#Formaldehyde|Formaldehyde]], and [[Guide to chemistry#Spaceacillin|Spaceacillin]] for the "Viral Bond" step to work. This surgery will not hide the virus icon from medical huds.  
Line 834: Line 855:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 3:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Cautery.png|Cautery]] '''Viral Bond''': force a symbiotic relationship.||[[File:Welder.png|Welder]] (50%) [[File:Lighter.png|Lighter]] (35%) [[File:Match.png|Match]] (30%)
+
|Step 5: [[File:Cautery.png|Cautery]] '''Viral Bond''': Force a symbiotic relationship||[[File:Welder.png|Welder]] (50%) [[File:Lighter.png|Lighter]] (35%) [[File:Match.png|Match]] (30%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
  
= Alien Surgery =
+
=Alien Surgery=
 
These surgeries require the '''Alien Surgery''' research node, which requires the '''Alien Technology''' node, which can only be revealed from deconstructing certain [[abductor]] items. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Alien surgeries can only be performed on an operating table with a connected operating computer.
 
These surgeries require the '''Alien Surgery''' research node, which requires the '''Alien Technology''' node, which can only be revealed from deconstructing certain [[abductor]] items. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Alien surgeries can only be performed on an operating table with a connected operating computer.
  
== Necrotic Revival ==
+
==Necrotic Revival==
  
 
Revives a corpse into an infectious zombie which will probably munch your face off. Useful for forcing a shuttle call. Note: The target must be dosed with at least 5 units of [[Guide to chemistry#Zombie Powder|Zombie Powder]] or [[Guide to chemistry#Rezadone|Rezadone]] for the "Bionecrosize" step to work. Requires the "Alien Surgery" technology.
 
Revives a corpse into an infectious zombie which will probably munch your face off. Useful for forcing a shuttle call. Note: The target must be dosed with at least 5 units of [[Guide to chemistry#Zombie Powder|Zombie Powder]] or [[Guide to chemistry#Rezadone|Rezadone]] for the "Bionecrosize" step to work. Requires the "Alien Surgery" technology.
Line 859: Line 880:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Hemostat.png|Hemostat]] '''Bionecrosize''': perform the revival procedure.||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
+
|Step 5: [[File:Hemostat.png|Hemostat]] '''Bionecrosize''': Perform the revival procedure||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
  
Line 875: Line 896:
 
These surgeries require the '''Syndicate Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Syndicate surgeries can only be performed on an operating table with a connected operating computer.
 
These surgeries require the '''Syndicate Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Syndicate surgeries can only be performed on an operating table with a connected operating computer.
  
== Brainwashing ==
+
==Brainwashing==
  
 
The target of this surgery, when successful, is bound to a primary goal you assign to him/her. He/she must follow these objectives, regardless of allegiance. This can be cured through brain surgery or with a mindshield implant. Requires either the brainwashing disk, acquired through the [[Syndicate Items#Brainwashing_Surgery_Program|Syndicate Uplink]], or researching the "Alien Surgery" technology.
 
The target of this surgery, when successful, is bound to a primary goal you assign to him/her. He/she must follow these objectives, regardless of allegiance. This can be cured through brain surgery or with a mindshield implant. Requires either the brainwashing disk, acquired through the [[Syndicate Items#Brainwashing_Surgery_Program|Syndicate Uplink]], or researching the "Alien Surgery" technology.
Line 883: Line 904:
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': Make an incision||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': Retract the skin||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': Cut through the bone||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
+
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': Clamp the bleeders||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Hemostat.png|Hemostat]] (85%) '''Brainwash''': perform the brainwashing procedure. Failing will grant brain damage.||[[File:Wirecutters.png|Wirecutters]] (50%) [[File:Package Wrapper.png|Package Wrapper]] (35%) [[File:CableCoils.png|Cable Coil]] (15%)
+
|Step 5: [[File:Hemostat.png|Hemostat]] (85%) '''Brainwash''': Perform the brainwashing procedure. Failing will grant brain damage||[[File:Wirecutters.png|Wirecutters]] (50%) [[File:Package Wrapper.png|Package Wrapper]] (35%) [[File:CableCoils.png|Cable Coil]] (15%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': Seal the wound||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%)  Any other hot item[[File:Lighter.png|Lighter]](30%)
 
|}
 
|}
 
 
  
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 17:07, 30 July 2020

All surgery requires a set of medical tools, typically found in the Operating Theatre, along with an operating table.

Surgical Tools

Information about every tool used in surgery can be found here.

For every tools there are ghetto analogues. Using them lowers chances of performing a surgical step correctly, wounding your patient. Hover your cursor over the item's picture to see its name. Next to the items are the success rates.


Beginning of any Operation

Step 1: Operating Table Place the patient onto the operating table. Do this by selecting grab Intent Grab.png intent. Then click the patient twice in a row until you have an aggressive grab. Then left click the operating table to place the patient on it. Switch back to help Intent Help.png intent or your surgery will fail.

  • If there is no operating table, you can use: stasis bed (-0%), any table (-20%), any bed (-30%), ask them to lie on the floor (-50%). Chances of successfully completing every step will be reduced for all except the stasis bed.

Step 1.1 Ethanol (Optional) Splash on, spray or apply a patch with Miner's Salve (+10%), Sterilizine (+20%), alcoholic drinks (up to +46%), or Honey (+60%) to improve your success chance.

  • The stronger the alcohol, the more effective! The formula is: 0.1*(booze power/65). For example: Ethanol gives +10% success chance, Manly Dorf +15%, Bacchus' Blessing +46%.

Step 1.2: Sleeping Agent (Optional) Use a tank of anesthetic and a breath mask to make your patient sleep.

Step 2: Drapes Bedsheet Place drapes or bedsheet over the part of body you are operating.

Step 3: Help Intent Switch to help intent. Pro tip: Disarm intent will fail every surgery step.

Step 4: Target Aim at the appropriate body part (important!).

Step 5: Scalpel Do the surgery (see the steps below!). Afterwards congratulate the patient and kick them out.


To abort a surgery, hold a cautery in one hand and drapes in the other, and use the drapes on the patient.

Procedures requiring no research or computer

Organ Manipulation

This surgery covers operations to remove/insert organs (brain, heart, appendix), lizard/cat tails, cyber implants and alien embryos.
The body part to target depends on which procedure you want to do.
See below for details about each procedure.

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3 (Head/Chest only): Circular Saw Circular Saw: Saw through bones Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6 Remove: Hemostat Hemostat: Remove something Crowbar (55%)
Step 6 Insert: Hands Hands: insert something
Step 7: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Ordinary organs that require Organ Manipulation

These organs are present in every normal human, and can be removed or transferred through the Organ Manipulation surgery type.

Brain BrainAlien brain

The source of consciousness, and where the player actually resides. Removing the brain from a body will make it unclonable through normal means. The brain can also be inserted into an MMI to allow it to speak, and to prepare it to be inserted into a Cyborg or an AI. Or it can be transferred into another body, which can then be cloned or defibrillated with the new host.

Changelings' brains are vestigial, and they can survive without them. Beheading a changeling will not prevent one from reviving.

Hud target head.gif Target: Head

Note: Brains can also be removed by beheading the target and using a sharp object on the head to extract the brain.

Note: There's also a non-surgery method to put a brain back in:

Step 1: Operating Table Place the patient onto the operating table.

Step 2: Brain Cram their brain back into their skull.

Step 3: Cloning Pod Usually, you take the body to be cloned (this can be done without step 2).

Heart Heart.png

Required for basic survival, removing it will cause a heart attack, dealing huge amounts of oxygen damage until a new, beating, heart is inserted, or death. This can be delayed with epinephrine, if you need more time.

On their own, hearts only beat for a short time when removed from a living body. To get a heart beating again, click on it while it's in your hand.

Heart attacks can also be induced by initropidril, and a heart attack may continue if you insert a still heart in a patient. In either case, to restore the heart to normal functionality, the patient needs to either be defibrillated or receive an electric shock.

Hud target chest.gif Target: Chest

Eyes Eyes.png

They're required for sight; removing them will, obviously, turn the patient blind. Some races' eyes can see in the dark.

Hud target eyes.gif Target: Eyes

Lungs Lungs.png

Required for breathing. Removing the lungs will cause the patient to suffocate, regardless of air or internals. Some species have mutant lungs that don't need air: transplanting them onto an breathing race will transfer this property.

Hud target chest.gif Target: Chest

Tongue Tonguehuman.png Tonguelizard.png

Affects speech. Lacking a tongue will make speech very hard to comprehend, while mutant tongues such as lizards' or flypeoples' will give the patient the race's speech quirks. Abductors' tongues carry over their telepathy, but they prevent normal speech.

Hud target mouth.gif Target: Mouth

Appendix AppendixInflamed appendix

Removing it cures appendicitis and prevents it in the future, too.

Hud target crotch.gif Target: Groin

Other organs that require Organ Manipulation

There are also non-natural organs which can be added to give bonuses or to harm the patient in a few cases.

Cybernetic Implants Chest implant.pngBrain implant.pngEye implant.pngToolset arm implant.png

These offer benefits to the patient at the cost of being very vulnerable to EMPs, with malfunctions ranging from eye-flashing to heart attacks. Cybernetic implants always require the Organ Manipulation type surgery, even for arms. Cybernetic implants can be printed by Robotics or the medbay techfab after research.

Hud target chest.gifHud target head.gifHud target eyes.gif Target: Chest/Head/Eyes/Arms

Cybernetic Organs Cybernetic heart.gif Cybernetic liver.png Cybernetic lungs.png Robotic eyes.png

Cybernetic organs replace organs entirely. You need to remove the corresponding organ first to make room for the cybernetic organ. They are vulnerable to EMPs. Cybernetic organs can be printed by Robotics or the medbay techfab after research.

Hud target chest.gifHud target eyes.gif Target: Chest/Eyes

Xenomorph Embryo FacehuggerLarva

An alien larva growing inside the patient. If not removed quickly enough, it will gib the patient and try to escape, growing into a dangerous Xenomorph.

Hud target chest.gif Target: Chest

Plasma Vessel Tiny Plasma Vessel Small Plasma Vessel Standard Plasma Vessel Large Plasma Vessel

Implanting this allows for your plasma count to be raised. It allows you to plant alien weeds and heal from standing on them, and transfer plasma to others.

Hud target chest.gif Target: Chest

Neurotoxin Gland Neurotoxin Gland

Implanting this allows for you to spit neurotoxin.

Hud target mouth.gif Target: Mouth

Acid Gland Acid Gland

Implanting this allows for you to spit corrosive acid at an object, which will remove it slowly over-time.

Hud target mouth.gif Target: Mouth

Hive Node Hive Node

Implanting this allows for you to speak with others who also have this (using .a). It will also stop NPC xenos from attacking you.

Hud target head.gif Target: Head

Resin Spinner Resin Spinner

Implanting this allows for you to secrete resin to create walls and nests.

Hud target mouth.gif Target: Mouth

Egg Sac Egg Sac

Implanting this allows for you to lay xeno eggs.

Hud target crotch.gif Target: Groin

Legion Soul Legion Soul

Implanting this will give you a one-time full-heal; if you do not use it manually it will auto-use when you enter crit.

Hud target chest.gif Target: Chest

Romerol Tumor

A latent infection in the patient's head, caused by Romerol. If the patient dies while affected by Romerol, he will eventually rise as an aggressive Zombie. This will repeat as long as the infection lasts; removing it surgically, cutting the head off, or gibbing the corpse will prevent resurrection.

Romerol is infectious, and anyone hit by a zombie while unprotected will also acquire a Romerol Tumor.

Hud target head.gif Target: Head

Prosthesis Organ Manipulation

Augmented limbs have special surgery steps for Organ Manipulation that are completed with mechanical tools. Unlike all other procedures, this can be performed on yourself with self-surgery.

Target Target: Head, chest, groin, arms

Procedure Ghetto Analogues
Step 1: Screwdriver Screwdriver: Unscrew the shell Scalpel (75%) Kitchen Knife (50%) Any other sharp item (30%)
Step 2: Hands Hands: Open the hatch
Step 3: Wrench Wrench: Unwrench the bolts Retractor (10%)
Step 4: Multitool Multitool: Prepare electronics Hemostat (10%)
Step 5: Hemostat Hemostat: Manipulate organs/remove implant Crowbar (65%)
Step 6: Wrench Wrench: Wrench the bolts Retractor (10%)
Step 7: Screwdriver Screwdriver: Screw the shell Scalpel (75%) Kitchen Knife (50%) Any other sharp item (30%)

Alien Organ Manipulation

Used to remove or add organs from Xenos.

Procedure Ghetto Analogues
Step 1: Circular Saw Circular Saw: Saw through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 2: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 3: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 4: Circular Saw Circular Saw: Saw through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 5 Remove: Hemostat Hemostat: Remove something Crowbar (55%)
Step 5 Insert: Hands Hands: Insert something
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Amputation

Sever a limb from the torso. Tails are handled under Organ Manipulation (groin).

Target Target: Head, legs, or arms

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 4: Circular Saw Circular Saw: Cut through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 5: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 6: Scalpel Scalpel or Circular Saw Circular Saw: sever the limb. Chainsaw (80%) Fire Axe (50%) Hatchet (40%) Butcher's Knife (25%) Changeling's Arm Blade (80%)

Prosthetic Replacement

Replace a severed limb with either a normal or a robotic limb.

Target Target: Head, legs or arms

Procedure Ghetto Analogues
Step 0: Acquire the required limb.
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 4: Limb/Cyborg limb: Replace the limb
Step 4(Alternative): Chainsaw/Synthetic Arm Blade: Replace the limb with the chosen weapon

Augmentation

Replace a limb with a robot part. The head, torso, arms, and legs can all be augmented. Augmenting torso makes you immune to appendicitis and xeno larva.
Robot limbs are tougher. They need welding to "heal" brute damage and wires for burn damage, and cannot be otherwise healed. EMP pulses will hurt augmented humans.

Cyborg head
Cyborg torso
Cyborg arm

We can rebuild him. We have the technology.

Target Target: Head, chest, legs or arms

Procedure Ghetto Analogues
Step 0: Create the cyborg limb(s) using an Exosuit Fabricator.
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 4: Scalpel Scalpel: Sever the muscles Wirecutters (55%)
Step 5: Circular Saw Circular Saw: Cut through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 7: Cyborg limb: Augment the limb

Cavity Implant

Implant/Remove an object in the chest. Items up to normal size can be implanted, but tiny and small items won't show what they are in the implanting messages. Implanting a flashlight allows the patient to toggle it on or off. Implanting grenades is also often done.

Flashlight is commonly implanted

Hud target torso.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 4: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Hands Place an item in the cavity / Use your hands to check for items in the cavity
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Prosthesis Cavity Implant

A self-surgery version of the Cavity Implant.

Hud target torso.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Screwdriver Screwdriver: Unscrew shell Scalpel (75%) Kitchen Knife (50%) Any other sharp item (10%)
Step 2: Hands Hands: Open the hatch
Step 3: Multitool Multitool: Prepare electronics Hemostat (10%)
Step 4: Hands Place an item in the cavity / Use your hands to check for items in the cavity
Step 5: Screwdriver Screwdriver: Screw shell Scalpel (75%) Kitchen Knife (50%) Any other sharp item (10%)

Implant Removal

Extracts mindshield, tracking, chemical, traitor, explosive implants and such. If you don't have an empty implant case in your other hand, the implant will be ruined on extraction!

Removes this

Hud target torso.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 4: Hemostat Hemostat and Empty Implant Case: Extract the implant Crowbar (65%)
Step 5: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Prosthesis Implant Removal

A self-surgery version of the implant removal.

Removes this

Hud target torso.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Screwdriver Screwdriver: Unscrew shell Scalpel (75%) Kitchen Knife (50%) Any other sharp item (10%)
Step 2: Hands Hands: Open the hatch
Step 3: Multitool Multitool: Prepare electronics Hemostat (10%)
Step 4: Hemostat Hemostat and Empty Implant Case: Extract the implant Crowbar (65%)
Step 5: Screwdriver Screwdriver: Screw shell Scalpel (75%) Kitchen Knife (50%) Any other sharp item (10%)

Dental Implant

This allows you to insert pills/patches into a tooth cavity, allowing you to pop it any time to ingest it. This works for both stimulants and suicide pills.

Hud target mouth.gif Target: Mouth

Procedure Ghetto Analogues
Step 1: Surgical Drill Surgical Drill: Drill a hole in a tooth Mining Drill (60%) Exosuit Drill (60%) Screwdriver (20%)
Step 2: Pill Pill/Patch: Insert a pill/patch

Brain Surgery

This procedure cures all severe and basic traumas and reduces brain damage by a large amount. Failing step 5, however, causes hefty brain damage.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: Cut through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Hemostat Hemostat: Perform brain surgery (85%) Screwdriver (35%) Pen (15%)
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Eye Surgery

This fixes all damage done to eyes (fixing blindness), except genetic. Failing step 4 will cause 70 brain damage to the patient.

Hud target eyes.gif Target: Eyes

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%)Wirecutters (35%)
Step 3: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Hemostat Hemostat: Fix the patient's eyes Screwdriver (45%) Pen (25%)
Step 5: Cautery Cautery: Seal the wound Laser (90%)Welder (70%) Any other hot itemLighter(30%)

Removal of Embedded Objects

Extracts objects stuck in the body such as throwing stars or spears.

Target Target: Head, chest, legs, or arms

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Remove: Hands Hands: Remove object.

Plastic Surgery

If the patient's face is damaged and unrecognizable it restores it, otherwise it change the face and identity of the patient.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Scalpel Scalpel: Alter the patient's appearance Kitchen Knife (50%) Wirecutters (35%)
Step 4: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Lipoplasty

Removes excess fat from the patient. Can only be selected if the patient is fat.

Hud-hunger.gif
You get this

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Circular Saw Circular Saw: Cut up the fat Hatchet (35%) Butcher's Knife (25%)
Step 4: Retractor Retractor: Remove the fat Screwdriver (45%) Wirecutters (35%)
Step 5: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Slime Core Removal

Remove core from slime. Step 2 must be repeated for every core if slime has several. Mostly obsolete with existence of slime grinder, but still possible.

A slime
Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: extract core. Wirecutters (60%) Package Wrap (35%) Cable (15%)

Tend Wounds

Tend Wounds is a repeatable surgery that will heal the entire body of brute damage at the lower tiers but an advanced version can be researched to heal both brute and burn. Step 2 must be repeated until a desired amount of damage is healed

Hud-target.gif Target: Any

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%)
Step 2: Hemostat Hemostat: Tend wounds (can be repeated). Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Patch Wounds/Treat Burns

Patch Wounds will heal a body part of brute damage. Treat Burns will heal a body part of burn damage. Useful for allowing a body to be defibrillated.

Hud-target.gif Target: Any

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%)
Step 2: Hemostat Hemostat: Patch Wounds/Treat Burns Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%)
Step 4: Gauze.png Gauze: Apply some dressing Bandage.png (65%) Improv bandage.png (35%)
Step 5: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Coronary Bypass

This surgery is required when the heart has suffered over 60 damage. It will restore it to a functional state (able to be defibrillated and sustain life), and it can only be performed once on an individual heart.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: Saw through bones Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%)Package Wrap (35%) Cable (15%)
Step 5: Scalpel Scalpel (90%): Incise the heart Kitchen Knife (45%) Shard (25%) Energy Sword (45%)
Step 6: Hemostat Hemostat (90%) : Graft coronary bypass Wirecutters (60%)Package Wrap (15%) Cable (5%)
Step 7: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Lobectomy

This surgery is required when the lungs have suffered over 60 damage. It will restore them to a function state, and it can only be performed once per individual set of lungs.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: Saw through bones Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%)Package Wrap (35%) Cable (15%)
Step 5: Scalpel Scalpel (95%): Incise the worst lung lobe Kitchen Knife (45%) Shard (35%) Energy Sword (65%)
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Advanced Surgery

These surgeries require the Advanced Surgery research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Advanced surgeries can only be performed on an operating table with a connected operating computer.

Lobotomy

Used to cure deep-rooted brain traumas. This can cause a random, permanent trauma, or if lucky, a random special trauma which gives you rare powers. Requires the "Advanced Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: Cut through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Scalpel Lobotomize (85%): Perform the lobotomy procedure. Kitchen Knife (35%) Shard (25%) Energy Sword (55%) Any other sharp item (20%)
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Reconstruction

The target is healed by this surgery, without any chemicals being involved! Useful when healing dead bodies. Requires the "Advanced Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 3: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 4: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5:Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 6: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 7: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 8: Hemostat Reconstruct: Repair damage to the target (Repeatable). Screwdriver (35%) Pen (15%)
Step 9: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Experimental Dissection

A surgical procedure which deeply analyzes the biology of a corpse, and automatically adds new findings to the research database. This generates research points for science. Surgery on human corpses give 2000 research points if successful, or 400 points if failed. Other races such as golems, podpeople, abductors, and xenos give more points. Does not work on living patients. Requires the "Advanced Surgery" technology.


Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel (60%)Scalpel: Perform dissection Kitchen Knife (30%) Shard (15%)
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Experimental Surgery

These surgeries require the Experimental Surgery research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Experimental surgeries can only be performed on an operating table with a connected operating computer.

DNA recovery

A surgical procedure which involves using rezadone to salvage a single strand of DNA from the patient, allowing them to be cloned.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: Cut through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Syringe Syringe: Recover DNA (requires rezadone) Pen (30%)
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Revival

The target is resurrected by this surgery. Unlike normal defibrillation, it works on any non-husked corpse, regardless of how much damage the body has sustained or how long the target has been dead.
If the body has sustained too much damage, it'll die immediately after the revival. You can circumvent this by applying synthflesh or performing Reconstruction beforehand. Requires the "Experimental Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: Cut through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Defibrillator Paddles Revive: Revive the target Stun Baton (75%) Taser Shot (60%)
Step 7: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Pacification

The target becomes essentially becomes permanently pax-ed, and can no longer perform direct violent actions.
Requires the "Experimental Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: Cut through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Hemostat Pacify: Rewire the target's brain Screwdriver (35%) Pen (15%)
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Vein Threading

The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds. Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: Thread the veins
Step 7: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Nerve Splicing

Nerves are connected to each other multiple times, halving most stun times. Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: Splice nerves
Step 7: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Nerve Grounding

Nerves form a safe path for electricity to traverse, making the user nigh immune to all electric shocks. Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: Ground nerves
Step 7: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Ligament Hook

Reshapes the connections between torso and limbs, making it so limbs can manually be attached if severed. However this weakens the connection, making limbs easier to detach as well. Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: Reshape ligaments
Step 7: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Ligament Reinforcement

Adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage. Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: Reinforce ligaments
Step 7: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Viral Bonding

The target is forced into a symbiotic relationship with a virus. It makes the virus stay at stage 1 where it's usually harmless, but still infective to others .
Note: The target must already be infected before you can initiate this surgery with the drapes. The target must be dosed with at least 5 units of Virus Food, Formaldehyde, and Spaceacillin for the "Viral Bond" step to work. This surgery will not hide the virus icon from medical huds.
Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3:Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Cautery Viral Bond: Force a symbiotic relationship Welder (50%) Lighter (35%) Match (30%)
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)


Alien Surgery

These surgeries require the Alien Surgery research node, which requires the Alien Technology node, which can only be revealed from deconstructing certain abductor items. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Alien surgeries can only be performed on an operating table with a connected operating computer.

Necrotic Revival

Revives a corpse into an infectious zombie which will probably munch your face off. Useful for forcing a shuttle call. Note: The target must be dosed with at least 5 units of Zombie Powder or Rezadone for the "Bionecrosize" step to work. Requires the "Alien Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: Cut through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Hemostat Bionecrosize: Perform the revival procedure Screwdriver (35%) Pen (15%)
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)

Syndicate Surgery

These surgeries require the Syndicate Surgery research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Syndicate surgeries can only be performed on an operating table with a connected operating computer.

Brainwashing

The target of this surgery, when successful, is bound to a primary goal you assign to him/her. He/she must follow these objectives, regardless of allegiance. This can be cured through brain surgery or with a mindshield implant. Requires either the brainwashing disk, acquired through the Syndicate Uplink, or researching the "Alien Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: Make an incision Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: Retract the skin Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: Cut through the bone Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: Clamp the bleeders Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Hemostat (85%) Brainwash: Perform the brainwashing procedure. Failing will grant brain damage Wirecutters (50%) Package Wrapper (35%) Cable Coil (15%)
Step 6: Cautery Cautery: Seal the wound Laser (90%) Welder (70%) Any other hot itemLighter(30%)