Maps

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Maps on yogstation

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In Rotation Yogstation, YogsMeta, YogsPubby, YogsDelta, OmegaStation
Not In Rotation RuntimeStation, MinskyStation


Map Rotation

The server uses a unique map rotation feature that will swap between maps based on player map preferences, these being located in your character setup page. The game is weighed to use Yogstation (Boxstation) as the default map but will, depending on player preferences, have a higher chance to use another map.

The current map is located in the 'Status' tab.

In Rotation

These maps are currently in rotation, and can be selected and played on.

Yogstation (Default)

BoxstationThumb.png
Click the image to view it in full.

About
Yogstation is a variation of BoxStation, the widely regarded "official" map of SS13. It may be confusing at first, but it is actually neatly organised, so that every department gets their own wing. The Command Sector is in a centralised location, holding the Bridge and the AI Upload. Other departments extend out into various wings around the command sector; medical, science and service are located east, engineering is located south and security is located north.

Key Points

  • The station is heavily central on the starboard wing - all the action happens there.
  • There are several small crevices to perform distasteful acts.
  • Maintenance is designed to provide an outer shell to most of the station.

Recent Changes

  • Command EVA suits have been added to EVA. Useful for the HoP who doesn't start with one.
  • Mining medic locker moved off the station.
  • The small maintenance room north-east of atmospherics rotates between a detective room and a roleplaying room.

YogsMeta

YogsmetaThumb.png
Click the image to view it in full.

About
Yogsmeta, or MetaStation, is available as an alternative map. It was originally maintained and updated by Metacide, though it uses the work of many others as it has been worked on by various other people who have updated and maintained the map over its history.

Key Points

  • It is geared towards higher populations than BoxStation.
  • Key areas are more evenly spread to reduce local overcrowding.
  • It feels much more open - attacks in public are harder to get away with.
  • It has a large maintenance system covering most of the station, useful for stealthier tactics.
  • There are in-game maps and direction signposts on the walls of the station to help you find your way.
  • It has a large cargo bay, and larger medbay, brig, and bridge.

Recent Changes

  • Medbay intercoms have their speaker on by default and their microphone off by default.
  • Mining medic locker moved off the station.
  • Breaching shotguns and specialised breaching ammo added to the armory.

YogsPubby (Pubbystation)

YogsPubbyThumb.png
Click the image to view it in full.

About
Yogspubby, or PubbyStation, is a map inspired by Box and Meta. It was created by pubby and designed to be a smaller-sized map.

Key Points

  • The map plays best with 20-40 players.
  • The Chaplain and Curator get an entire space monastery.

Recent Changes

  • The Quartermaster's office got a redesign, making it bigger.
  • Mining medic locker moved off the station.
  • The telecomms SMES starts connected to the station - no more spacewalking to do this yourself.

YogsDelta (Deltastation)

YogsDeltaThumb.png
Click the image to view it in full.

About
Yogsdelta, or DeltaStation, is a map heavily influenced by Meta and Box, with a large centralised bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accommodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on-station bases and hiding places.

Key Points

  • This map is best suited for 50+ players.
  • An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines.
  • The Supermatter is located in Atmospherics.

Recent Changes

  • Command EVA suits have been added to EVA. Useful for the HoP who doesn't start with one.
  • Mining medic locker moved off the station.
  • Breaching shotguns and specialised breaching ammo added to the armory.

OmegaStation

OmegaStationThumb.png
Click the image to view it in full.

About
OmegaStation was created with the intention of being a low population alternative to other larger maps. Due to the small size and lack of head offices, many traitor target items are either inside regular department lockers, the vault or engineering secure storage. OmegaStation has suffered from a history of poor maintenance, leading to desperate spessmen committing HoPline suicide en-mass after arriving here.

Key Points

  • The map is best suited for 20 players or less.
  • Captain and HoP are the only Heads of Staff.
  • There are less available slots for certain jobs.
  • There are some removed areas, such as Law Offices, Head of Staff Offices, Genetics, Virology and Toxins.

Recent Changes

  • Plastic flaps removed from the map, as there are no round-start MULEbots to use them.
  • Window shutters added to the exterior windows.
  • Autumn added to Cargo.

Not in rotation

These maps are not in rotation.

MinskyStation

MinskyStationThumb.png
Click the image to view it in full.

About
MinskyStation is a map created by mayhem and revived by fluffe. It is a very large station designed for at least 80 players. With a similar design to Donut, by following the main hallway you'll most likely find what you're looking for. Because of its large size, teleporters are located near Arrivals to aid in getting from one place to another.

Key Points

  • This map is best suited for a very high population.
  • This map will only enter rotation at 80 players.

Reason for exclusion

  • Currently being re-worked.
  • Largely unfinished - besides a few updates by ktlwjec the map is filled with empty space in both departments and maintenance.

RuntimeStation

RuntimeStation.png
Click the image to view it in full.

About
Runtime Station is designed to test new features without having to load a whole new station every time.

Key Points

  • All doors bear no access.
  • Has a simple engine room.
  • Has two large testing areas.
  • Spawns with fully equipped medical/RnD/engineering areas and a rudimentary atmos setup (no scrubbers).
  • Roundstart mice spawns and space/lavaland ruins can be disabled in config.

Reason for exclusion

  • Not designed to be played on. This map is for testing purposes only.