Jobs: Difference between revisions

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(changed RA from medbay to other)
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[[Geneticist]]<br>
[[Geneticist]]<br>
[[Virologist]]<br>
[[Virologist]]<br>
[[Recovery Agent]]<br>
[[Mining Medic]]
[[Mining Medic]]


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[[Lawyer]]<br>
[[Lawyer]]<br>
[[Librarian]]<br>
[[Librarian]]<br>
[[Tourist]]
[[Tourist]]<br>
[[Recovery Agent]]


== Silicon ==
== Silicon ==

Revision as of 16:09, 18 May 2014

Your job is your role, your access and starting equipment depend on your job

Command

Their job is to manage the station and its crew

Captain
Head of Personnel

Security

Security personnel are there to maintain law and order by keeping both internal and external threats in check

Head of Security
Security Officer
Detective
Warden

Engineering

The engineering department is responsible for the station itself, their job ranges from patching hull breaches to fixing the power net

Chief Engineer
Station Engineer
Atmospheric Technician

Medical

Medical personnel keep the stations crew in working order, they heal and clone people when the need arises

Chief Medical Officer
Medical Doctor
Chemist
Geneticist
Virologist
Mining Medic

Research

Research is what the station exists for in the first place, they also build and maintain the silicons

Research Director
Scientist
Roboticist

Supply

Supply acquires materials and machinery for the station either by ordering them from centcomm or by mining them from the asteroid

Quartermaster
Cargo Technician
Shaft Miner

Service

They provide the crew with food, drink, and a clean workplace

Chef
Bartender
Janitor
Botanist

Other Jobs

These jobs don't fit in the above categories, most of these are RP-heavy jobs with little gameplay impact

Assistant
Chaplain
CLUWNE
Mime
Lawyer
Librarian
Tourist
Recovery Agent

Silicon

These AI units do what their laws tell them, ranges from being a slave to the crew to killing the entire crew

AI
Cyborg
Personal AI