Head of Personnel's Office: Difference between revisions

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{{Template:Location
<tabs>
  |headerbgcolor=darkblue
<tab name="BoxStation">
  |headerfontcolor=white
{{Template:Location
|imagebgcolor=lightblue
  |headerbgcolor=#334E6D
|department = Command
  |headerfontcolor = white
|name=Head of Personnel's Office
  |image=HopOffice small.png
  |image=HopOffice small.png
  |big_image=HopOffice.png
  |location=Head of Personnel's Office
  |exits=Hallway south, Meeting room north
  |description=The office of the station's ID slave.
  |purpose=To house the Head of Personnel, his pet corgi [[Ian]], and his ID console
  |purpose=To house the Head of Personnel, his pet corgi [[Ian]], and his ID console.
  |access=Head of Personnel
  |items=ID Console, Security Records Console, and Supply Ordering Console
  |contents=Communications console, ID console, crew monitoring console
  |workers=[[Head of Personnel]]
  |clearance=[[Captain]], [[Head of Personnel]]
  |access=[[Captain]], [[Head of Personnel]]
  |description=The office of the station's ID slave.
  |exits=[[Conference Room]] north, Central Primary Hallway south
|sec_level=High
  |department=Command
  |style=Bureaucrat office
  |footerbgcolor=#334E6D
  |balance=
  |footerfontcolor = white
  |other=
  }}
  }}
<br>
[[File:HopOffice.png]]
<br>
Located in the command sector in the center of the station across the hall from [[Cargo Bay]], this is where the [[Head of Personnel]] often lurks when he isn't fighting crime. The [[Head of Personnel]] and [[Ian]] both spawn here. To the north is a [[Conference Room]] perfect for high-clearence conversations. Requires HoP Private access to enter.


===Workstation===
Located in the command sector in the center of the station across the hall from [[Cargo Bay]], this is where the [[Head of Personnel]] lurks when he actually wants to work. The [[Head of Personnel]] spawns here. To the north is a [[Conference Room]], which is perfect for high-clearance conversations. The office requires HoP Private access to enter.
This is the chair where the [[Head of Personnel]] will be sitting in most of the time. It faces outward towards the Central Primary Hallway where the general crew can approach and speak with the HoP. The ID Computer inside is the embodiment of the HoP's job, allowing him to manage jobs and ID cards. Nearby is a Security Records console, so the HoP can check the criminal records of people before giving them more access.


This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap Ian or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended. However, it is worth noting that without a spare ID, you cannot actually leave your office through normal means (i.e. doors) if your ID is still in the computer. If you choose to jump in the trash though, please do remember to take your ID with you.
==Head of Personnel's Office==
This is where the [[Head of Personnel]] will be most of the time. The office has a queuing area to the west where the crew will wait in line to <s>speak with the HoP</s> beg for extra access.


[[Category:Locations]]
Inside the office is:
* [[File:Identification console.gif]] An [[Computers#Identification_Console|Identification Console]]
* [[File:Supply Shuttle Console.png]] A [[Computers#Supply_Shuttle_Console|supply console]]
* [[File:Pdapainter.png]] A PDA painter
* [[File:PTech.gif]] A [[Vending_machines#PTech|PTech Vendor]]
 
By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the [[clown]] that is breaking in because you refused to give him all access.
 
This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap [[Ian]] or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).
</tab>
 
<tab name="DeltaStation">
{{Template:Location
|headerbgcolor=#334E6D
|headerfontcolor = white
|image=Hop_delta.png
|location=Head of Personnel's Office
|description=The office of the station's ID slave.
|purpose=To house the Head of Personnel, his pet corgi [[Ian]], and his ID console.
|items=ID Console, Security Records Console, and Supply Ordering Console
|workers=[[Head of Personnel]]
|access=[[Captain]], [[Head of Personnel]]
|exits=[[Conference Room]] north, Command Hallway south
|department=Command
|footerbgcolor=#334E6D
|footerfontcolor = white
}}
 
Located in the command sector in the center of the station across the hall from the [[Library]], this is where the [[Head of Personnel]] lurks when he actually wants to work. The [[Head of Personnel]] spawns here. To the north is a [[Conference Room]], which is perfect for high-clearance conversations. The office requires HoP Private access to enter.
 
==Head of Personnel's Office==
This is where the [[Head of Personnel]] will be most of the time. The office has a queuing area to the west where the crew will wait in line to <s>speak with the HoP</s> beg for extra access.
 
Inside the office is:
* [[File:Identification console.gif]] An [[Computers#Identification_Console|Identification console]]
* [[File:Security Records Console.png]] A [[Computers#Security_Records_Console|Security Records console]]
* [[File:OrderRequestConsole.gif]] A [[Computers#Order_Request_Console|supply request console]]
* [[File:Outpost Cameras.gif]] A [[Computers#Outpost_Cameras|outpost camera console]]
* [[File:Pdapainter.png]] A PDA painter
* [[File:PTech.gif]] A [[Vending_machines#PTech|PTech Vendor]]
 
By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the [[clown]] that is breaking in because you refused to give him all access.
 
This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap [[Ian]] or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).
 
 
==Head of Personnel's Bedroom==
[[File:Hopbedroom_delta.png|thumb|300px|Head of Personnel's Bedroom]]
This room is located south-west of the main office.
 
It contains the Head of Personnel's locker.
</tab>
 
<tab name="MetaStation">
{{Template:Location
|headerbgcolor=#334E6D
|headerfontcolor = white
|image=Hop_meta.png
|location=Head of Personnel's Office
|description=The office of the station's ID slave.
|purpose=To house the Head of Personnel, his pet corgi [[Ian]], and his ID console.
|items=ID Console, Security Records Console, and Supply Ordering Console
|workers=[[Head of Personnel]]
|access=[[Captain]], [[Head of Personnel]]
|exits=[[Bridge]] east, Central Primary Hallway west
|department=Command
|footerbgcolor=#334E6D
|footerfontcolor = white
}}
 
Located in the command sector in the center of the station across the hall from [[E.V.A.]], this is where the [[Head of Personnel]] lurks when he actually wants to work. The [[Head of Personnel]] spawns here. The office requires HoP Private access to enter.
 
==Head of Personnel's Office==
This is where the [[Head of Personnel]] will be most of the time. The office has a queuing area to the south where the crew will wait in line to <s>speak with the HoP</s> beg for extra access.
 
Inside the office is:
* [[File:Identification console.gif]] An [[Computers#Identification_Console|Identification Console]]
* [[File:Security Records Console.png]] A [[Computers#Security_Records_Console|Security Records console]]
* [[File:OrderRequestConsole.gif]] A [[Computers#Order_Request_Console|supply request console]]
* [[File:Pdapainter.png]] A PDA painter
* [[File:PTech.gif]] A [[Vending_machines#PTech|PTech Vendor]]
 
By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the [[clown]] that is breaking in because you refused to give him all access.
 
This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap [[Ian]] or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).
</tab>
 
<tab name="NVS Gax">
{{Template:Location
|headerbgcolor=#334E6D
|headerfontcolor = white
|image=HopOffice_gax.png
|location=Head of Personnel's Office
|description=The office of the station's ID slave.
|purpose=To house the Head of Personnel, his pet corgi [[Ian]], and his ID console.
|items=ID Console, Security Records Console, and Supply Ordering Console
|workers=[[Head of Personnel]]
|access=[[Captain]], [[Head of Personnel]]
|exits=East to [[Bridge]]
|department=Command
|footerbgcolor=#334E6D
|footerfontcolor = white
}}
 
Located in the command sector in the east of the station across the hall from the [[Bar]], this is where the [[Head of Personnel]] lurks when he actually wants to work. The [[Head of Personnel]] spawns here. The office requires HoP Private access to enter.
 
==Head of Personnel's Office==
This is where the [[Head of Personnel]] will be most of the time. The office has a queuing area to the west where the crew will wait in line to <s>speak with the HoP</s> beg for extra access.
 
Inside the office is:
* [[File:Identification console.gif]] An [[Computers#Identification_Console|Identification Console]]
* [[File:Supply Shuttle Console.png]] A [[Computers#Supply_Shuttle_Console|supply console]]
* [[File:Pdapainter.png]] A PDA painter
* [[File:PTech.gif]] A [[Vending_machines#PTech|PTech Vendor]]
 
By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the [[clown]] that is breaking in because you refused to give him all access.
 
This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap [[Ian]] or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).
</tab>
 
<tab name="OmegaStation">
{{Template:Location
|headerbgcolor=#334E6D
|headerfontcolor = white
|image=Hop_omega.png
|location=Head of Personnel's Office
|description=The office of the station's ID slave.
|purpose=To house the Head of Personnel, his pet corgi [[Ian]], and his ID console.
|items=ID Console, Security Records Console
|workers=[[Head of Personnel]]
|access=[[Captain]], [[Head of Personnel]]
|exits=[[Bridge]] west
|department=Command
|footerbgcolor=#334E6D
|footerfontcolor = white
}}
 
Located in the command sector in the center of the station across the hall from [[E.V.A.]], this is where the [[Head of Personnel]] lurks when he actually wants to work. The [[Head of Personnel]] spawns here. The office requires HoP Private access to enter.
 
==Head of Personnel's Office==
This is where the [[Head of Personnel]] will be most of the time. The office has a queuing area to the south where the crew will wait in line to <s>speak with the HoP</s> beg for extra access.
 
Inside the office is:
* [[File:Identification console.gif]] An [[Computers#Identification_Console|Identification Console]]
* [[File:Security Records Console.png]] A [[Computers#Security_Records_Console|Security Records console]]
* [[File:Pdapainter.png]] A PDA painter
* [[File:PTech.gif]] A [[Vending_machines#PTech|PTech Vendor]]
* Cabinet containing Top Secret documents


By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the [[clown]] that is breaking in because you refused to give him all access.


This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap [[Ian]] or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).


==Head of Personnel's Bedroom==
[[File:Hopbedroom_omega.png|thumb|300px|Head of Personnel's Bedroom]]
This room is located north of the main office.


It contains the Head of Personnel's locker and a bathroom with soap.
</tab>
</tabs>


[[Category:Locations]]
{{Locations}}
{{Locations}}

Latest revision as of 15:11, 3 December 2022

Head of Personnel's Office
link=File:HopOffice small.png}}
The office of the station's ID slave.
Purpose: To house the Head of Personnel, his pet corgi Ian, and his ID console.
Key items: ID Console, Security Records Console, and Supply Ordering Console
Workers: Head of Personnel
Access: Captain, Head of Personnel
Exits: Conference Room north, Central Primary Hallway south
Command


Located in the command sector in the center of the station across the hall from Cargo Bay, this is where the Head of Personnel lurks when he actually wants to work. The Head of Personnel spawns here. To the north is a Conference Room, which is perfect for high-clearance conversations. The office requires HoP Private access to enter.

Head of Personnel's Office

This is where the Head of Personnel will be most of the time. The office has a queuing area to the west where the crew will wait in line to speak with the HoP beg for extra access.

Inside the office is:

By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the clown that is breaking in because you refused to give him all access.

This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap Ian or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).

Head of Personnel's Office
link=File:Hop_delta.png}}
The office of the station's ID slave.
Purpose: To house the Head of Personnel, his pet corgi Ian, and his ID console.
Key items: ID Console, Security Records Console, and Supply Ordering Console
Workers: Head of Personnel
Access: Captain, Head of Personnel
Exits: Conference Room north, Command Hallway south
Command


Located in the command sector in the center of the station across the hall from the Library, this is where the Head of Personnel lurks when he actually wants to work. The Head of Personnel spawns here. To the north is a Conference Room, which is perfect for high-clearance conversations. The office requires HoP Private access to enter.

Head of Personnel's Office

This is where the Head of Personnel will be most of the time. The office has a queuing area to the west where the crew will wait in line to speak with the HoP beg for extra access.

Inside the office is:

By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the clown that is breaking in because you refused to give him all access.

This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap Ian or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).


Head of Personnel's Bedroom

Head of Personnel's Bedroom

This room is located south-west of the main office.

It contains the Head of Personnel's locker.

Head of Personnel's Office
link=File:Hop_meta.png}}
The office of the station's ID slave.
Purpose: To house the Head of Personnel, his pet corgi Ian, and his ID console.
Key items: ID Console, Security Records Console, and Supply Ordering Console
Workers: Head of Personnel
Access: Captain, Head of Personnel
Exits: Bridge east, Central Primary Hallway west
Command


Located in the command sector in the center of the station across the hall from E.V.A., this is where the Head of Personnel lurks when he actually wants to work. The Head of Personnel spawns here. The office requires HoP Private access to enter.

Head of Personnel's Office

This is where the Head of Personnel will be most of the time. The office has a queuing area to the south where the crew will wait in line to speak with the HoP beg for extra access.

Inside the office is:

By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the clown that is breaking in because you refused to give him all access.

This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap Ian or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).

Head of Personnel's Office
link=File:HopOffice_gax.png}}
The office of the station's ID slave.
Purpose: To house the Head of Personnel, his pet corgi Ian, and his ID console.
Key items: ID Console, Security Records Console, and Supply Ordering Console
Workers: Head of Personnel
Access: Captain, Head of Personnel
Exits: East to Bridge
Command


Located in the command sector in the east of the station across the hall from the Bar, this is where the Head of Personnel lurks when he actually wants to work. The Head of Personnel spawns here. The office requires HoP Private access to enter.

Head of Personnel's Office

This is where the Head of Personnel will be most of the time. The office has a queuing area to the west where the crew will wait in line to speak with the HoP beg for extra access.

Inside the office is:

By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the clown that is breaking in because you refused to give him all access.

This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap Ian or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).

Head of Personnel's Office
link=File:Hop_omega.png}}
The office of the station's ID slave.
Purpose: To house the Head of Personnel, his pet corgi Ian, and his ID console.
Key items: ID Console, Security Records Console
Workers: Head of Personnel
Access: Captain, Head of Personnel
Exits: Bridge west
Command


Located in the command sector in the center of the station across the hall from E.V.A., this is where the Head of Personnel lurks when he actually wants to work. The Head of Personnel spawns here. The office requires HoP Private access to enter.

Head of Personnel's Office

This is where the Head of Personnel will be most of the time. The office has a queuing area to the south where the crew will wait in line to speak with the HoP beg for extra access.

Inside the office is:

By popular demand (or common sense), the Head of Personnel now has two sets of privacy shutters. One set controls shutters on both ends of the waiting line, keeping people out (or in, you evil person). The second set are heavy duty blast shutters that close all of the HoP's office off from public view. There is also a button to control a flasher at the entrance to the waiting line, so you can subdue the clown that is breaking in because you refused to give him all access.

This office is considered to be a restricted area, as just about anyone would love to smash their way in to kidnap Ian or give themselves all-access because the HoP left his ID in the computer. Make sure you close the desk window and take your ID out of the computer if you intend to leave your office unattended (or leave a blank ID in to be a dick).

Head of Personnel's Bedroom

Head of Personnel's Bedroom

This room is located north of the main office.

It contains the Head of Personnel's locker and a bathroom with soap.

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