Guides: Difference between revisions

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imported>Mackerel
m (Got rid of plant guide)
m (removes on cult link link because they both lead to the same page)
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*[[File:Gscans.png|32px|link=Gang_War]] [[Gang_War|Guide to Gang Wars]]
*[[File:Gscans.png|32px|link=Gang_War]] [[Gang_War|Guide to Gang Wars]]
*[[File:Cult.png|link=Cult Basics]] [[Cult Basics|Cults for the Uninitiated]]
*[[File:Cult.png|link=Cult Basics]] [[Cult Basics|Cults for the Uninitiated]]
*[[File:Cult.png|link=Cult magic]] [[Cult magic|The Devil's Guide for Cult Magic]]
*[[File:Nuke.gif|link=Syndicate guide]] [[Syndicate guide|Top Secret: Nuclear Operative's Field Guide]]
*[[File:Nuke.gif|link=Syndicate guide]] [[Syndicate guide|Top Secret: Nuclear Operative's Field Guide]]
*[[File:Malf AI.gif|link=Guide to malfunction]] [[Guide to malfunction|Guide to Malfunction]]
*[[File:Malf AI.gif|link=Guide to malfunction]] [[Guide to malfunction|Guide to Malfunction]]

Revision as of 13:13, 23 March 2019

The Yogstation Library Guidestemp.png
Starter Medical Engineering Science Security Antagonists Other Development




Starter Guides

Guides made to make your first steps on the station a lot easier (and to remind you older players about some things).

Medical Guides

Guides for keeping the crew alive.


Engineering Guides

Guides for constructing, repairing and keeping the station hospitable.

Science Guides

Guides on how to SCIENCE!


Security Guides

These guides will help you keep peace on the station.

Antagonist Guides

By now you've probably noticed that most of the job and/or location -pages have the last chapter dedicated to tips for antagonists. Here are a few guides dedicated to that.

Development and Contribution Guides

Guides to help you improve the game, wiki and such.

Template:Devguides

Other Guides

These guides didn't fit into any other category.


While you're here, be sure to check out the category page as it may contain some things that aren't listed here.