Guide to chemistry: Revision history

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5 January 2018

  • curprev 21:5321:53, 5 January 2018Timegreen talk contribsm 62,295 bytes +17 Adds bluespace dust to wiki. From the PR that reworks reagentgrinder and adds bluespace powder. I havent PR'd it yet so I cant link it, but it'd probs get merged at some point and im bored waiting for shit to compile

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3 December 2016

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  • curprev 16:1416:14, 20 September 2016imported>XDTM 58,823 bytes +1,316 Correct metabolization values. For any other code-delvers, REAGENT_METABOLIZATION means 0.4

17 September 2016

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  • curprev 00:3100:31, 28 July 2016imported>Swindly 50,625 bytes +1,331 Added some missing chemicals and updated some result amounts

21 June 2016

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22 May 2016

  • curprev 00:5600:56, 22 May 2016imported>XDTMm 49,243 bytes +10 Fixed Strange Reagent's effect, added in that rezadone heals ALL cellular damage
  • curprev 00:4600:46, 22 May 2016imported>XDTMm 49,233 bytes 0 Salicyclic acid and oxalondrone healing amount correction
  • curprev 00:4200:42, 22 May 2016imported>XDTM 49,233 bytes +6 Corrected atropine effects

21 May 2016

  • curprev 21:2121:21, 21 May 2016imported>Pidey 49,227 bytes +30 →‎Unique Healing Medicines: Miner's salve alternate recipe isn't 1 part plasma, 1 part iron, 1 part sugar, it's 5 parts plasma, 5 parts iron, 1 part sugar.
  • curprev 05:5205:52, 21 May 2016imported>Boredone 49,197 bytes +1,971 Adds a variety of missing Chems. Not sure the Descriptions are the best, so feel free to change them.

8 May 2016

4 April 2016

  • curprev 01:5601:56, 4 April 2016imported>TechnoAlchemistm 47,162 bytes +362 Adds the recipes for Tricord/Bicard/Kelo/Antitox

25 March 2016

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11 March 2016

  • curprev 18:2218:22, 11 March 2016imported>Boredone 46,748 bytes +599 Adds Teslium and Heparin to the page. Feel free to improve the descriptions if they arn't good enough.

6 March 2016

  • curprev 19:0719:07, 6 March 2016imported>Qbopper 46,149 bytes +100 updated all metabolism rates to match most recent code (hopefully), misc wording changes to chems
  • curprev 18:3418:34, 6 March 2016imported>Qbopper 46,049 bytes +1,435 →‎Medicines: added uncraftable meds, removed outdated references to 3 ticks

2 March 2016

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24 October 2015

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  • curprev 15:2815:28, 17 October 2015imported>Phil235m 43,021 bytes +252 update and add details to smoke and foam reagent reaction mechanic.

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  • curprev 06:2306:23, 28 April 2015imported>Boredone 41,497 bytes +346 Why were some old chems removed from the list when they still exist? Gah. Leporazine this time.

20 April 2015

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15 March 2015

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  • curprev 01:3901:39, 15 March 2015imported>Boredone 36,524 bytes +380 Why was Synaptizine removed from the list? It still exists. May not have described it too well, or focused too well. Feel free to modify in a better way?

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  • curprev 04:0804:08, 12 February 2015imported>Kosmosm 29,631 bytes +34 Forgot to add links for Space Drugs.
  • curprev 04:0704:07, 12 February 2015imported>Kosmosm 29,597 bytes −2,479 Removed span texts cos they were not intuitive, bitch to edit and more confusing with complicated chemicals within complicated chemicals.

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  • curprev 18:2618:26, 18 January 2015imported>Not-Dorsidarf 29,245 bytes +1 →‎What's all this then?
  • curprev 18:2418:24, 18 January 2015imported>Not-Dorsidarf 29,244 bytes +369 Rearranges the chem structure, puts all the meds together, folds the boom chems into Other Chemicals, keeping toxins as a section down below to discourage 'creative' medicine. Changes the descriptions of the new chems so they arent CTRL-V'ed from ss13.co
  • curprev 09:1509:15, 18 January 2015imported>Kosmosm 28,875 bytes 0 small capitalization tweak
  • curprev 09:0609:06, 18 January 2015imported>Kosmosm 28,875 bytes +426 Added the pure chemicals back in a sentence form to introduce them and where to get them.
  • curprev 07:3207:32, 18 January 2015imported>Kosmosm 28,449 bytes −1,158 Removed the table of pure chemicals since they're just names and don't do anything by themselves, also removed the small pics for cloning damage etc.
  • curprev 03:0403:04, 18 January 2015imported>Allura 29,607 bytes −56 No edit summary

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25 November 2014

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  • curprev 05:1105:11, 7 August 2014imported>Kosmosm 23,964 bytes +82 Finally a use for the NTstation-template! Wikitable'd the whole thing and changed the chemical big pictures' places.

6 August 2014

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  • curprev 09:2309:23, 25 July 2014imported>Kosmosm 22,740 bytes −266 Normal table --> wikitable and aluminum --> aluminium.

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  • curprev 23:5423:54, 29 June 2014imported>JoshBm 21,417 bytes 0 Almost every chem-machine chemical is non-toxic in its' pure form. The only exceptions being sulfuric acid, radium, chlorine and fluorine.

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  • curprev 14:0214:02, 15 April 2014imported>Jalleo 20,881 bytes +20,881 Created page with "This guide will primarily be useful for chemists but may come in handy to any player and especially traitors. == Chemicals == You have all sorts of th..."

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  • curprev 10:4910:49, 25 October 2013imported>Kingofkosmos 20,139 bytes −742 Poor Sodium was totally forgotten from the list. Also wikitable-transformation. This concludes my editing spree for this summer. Thank you for keeping me busy, I wish you all well!

21 October 2013

10 September 2013

9 September 2013

  • curprev 01:4701:47, 9 September 2013imported>Anonus 19,984 bytes −897 How to make healing chems quik, also added plasma solidification to other. please don't add a version of this for helpful chemicals that'd be bad.

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