Guide to Defense: Difference between revisions

2,199 bytes added ,  07:09, 31 January 2014
Overhauled the Armor section to include defense statistics.
imported>Bgobandit
(fixed captain's armor)
imported>Steelpoint
(Overhauled the Armor section to include defense statistics.)
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Armor is a great passive way to keep you from getting hurt too badly in a fight.  Some jobs will have difficulty acquiring armor.  Some armor, like hardsuits, will slow you, as well.
Armor is a great passive way to keep you from getting hurt too badly in a fight.  Some jobs will have difficulty acquiring armor.  Some armor, like hardsuits, will slow you, as well.


Armor has a chance to reduce or block all damage of a certain type, in a certain region. You will see ''"Your armor has protected your X."'' when your armor blocks all damage. ''"Your armor softens the blow!"'' means that you took reduced damage. ''"Your armor absorbs the blow!"'' appears to also indicate full protection.
Armor will reduce all damage of a certain type, on parts of your body that are protected by the Armour. You will see ''"Your armor has protected your X."'' when your armor blocks damage. ''"Your armor absorbs the blow!"'' appears to also indicate full protection. The defense values are indicated by an Armour's percent protection from different damage types, for example basic Armour has a Melee protection rate of 50, as such it will always block 50% of all melee damage to the chest.


Armor only protects the region that it covers on your body. No armor protects your entire body.
Armor only protects the region that it covers on your body. No armor protects your entire body.
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! style='background-color:Lightblue;'|How to acquire
! style='background-color:Lightblue;'|How to acquire
! style='background-color:Lightblue;'|Protection
! style='background-color:Lightblue;'|Protection
! style='background-color:Lightblue;'|Defense Values
! style='background-color:Lightblue;'|Notes
! style='background-color:Lightblue;'|Notes
|-
|-
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|[[Captain's Quarters]]
|[[Captain's Quarters]]
|Offers moderate protection from most sources.
|Offers moderate protection from most sources.
|melee = 65, bullet = 50, laser = 50,
energy = 25, bomb = 50, bio = 100, rad = 50
|The Captain will usually wear this.  It's also space-worthy, but it will slow you down.  Wearing this while not the captain is a good way to get robusted.  
|The Captain will usually wear this.  It's also space-worthy, but it will slow you down.  Wearing this while not the captain is a good way to get robusted.  
|-
|-


|[[File:Hardsuitminerengineer.png]][[File:CEsuit.png]]
|[[File:RIG.png]]
|'''[[Hardsuit]]
|'''[[Hardsuit]]
|[[Engineering]], [[Atmospherics]], [[E.V.A.]]
|[[Engineering]]
|Gives decent protection from melee attacks and explosions.
|Gives low protection from melee attacks and explosions.
|melee = 10, bullet = 5, laser = 10,energy = 5, bomb = 10, bio = 100, rad = 75
|See [[Space_suit|here]] for information on the different styles.
|-
 
|[[File:Atmospherics_Hardsuit.png]]
|'''[[Hardsuit]]
|[[Atmospherics]]
|Identical to normal RIG however it is one of the only items that grants complete protection from Fire at the cost of no Radiation protection.
|melee = 10, bullet = 5, laser = 10,energy = 5, bomb = 10, bio = 100, rad = 0
|See [[Space_suit|here]] for information on the different styles.
|-
 
|[[File:Mining_Hardsuit.png]]
|'''[[Hardsuit]]
|[[Mining]]
|Gives quite good protection from melee attacks and explosions.
|melee = 40, bullet = 5, laser = 10,energy = 5, bomb = 50, bio = 100, rad = 50
|See [[Space_suit|here]] for information on the different styles.
|-
 
|[[File:AdvRIG.png]]
|'''[[Hardsuit]]
|[[Chief Engineer]]
|Gives good protection from melee attacks, near complete Radiation protection and complete protection against Fire.
|melee = 40, bullet = 5, laser = 10,energy = 5, bomb = 50, bio = 100, rad = 90
|See [[Space_suit|here]] for information on the different styles.
|-
 
|[[File:Security Hardsuit.png]]
|'''[[Hardsuit]]
|[[E.V.A]]
|Gives slightly increased protection against all damage sources.
|melee = 30, bullet = 15, laser = 30,energy = 10, bomb = 10, bio = 100, rad = 50
|See [[Space_suit|here]] for information on the different styles.
|See [[Space_suit|here]] for information on the different styles.
|-
|-
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|'''[[Ablative Armor Vest]]
|'''[[Ablative Armor Vest]]
|[[Armory]]
|[[Armory]]
|Very strong against energy-based weapons.
|Gvives excellent protection against Laser and Energy attack's and can even deflect them.
|melee = 10, bullet = 10, laser = 80, energy = 50, bomb = 0, bio = 0, rad = 0
|It will sometimes deflect energy projectiles, which includes [[Taser]] shots!  It's also a [[High-risk items|traitor objective]].
|It will sometimes deflect energy projectiles, which includes [[Taser]] shots!  It's also a [[High-risk items|traitor objective]].
|-
|-
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|'''[[Bulletproof Vest]]
|'''[[Bulletproof Vest]]
|[[Armory]]
|[[Armory]]
|Makes the wearer very resilient to bullets.
|Makes the wearer very resilient to bullets at the cost of any other damage.
|melee = 10, bullet = 80, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0
|Rarely used, because lasers are the main weapon of choice for those who can get them.
|Rarely used, because lasers are the main weapon of choice for those who can get them.
|-
|-
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|[[Captain]], [[HoS]], [[HoP]], [[Security]]
|[[Captain]], [[HoS]], [[HoP]], [[Security]]
|Protects moderately against melee and lasers, which are common things to be harmed by.
|Protects moderately against melee and lasers, which are common things to be harmed by.
|melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0
|Captain usually will usually wear his space armor instead.  Also sometimes found on [[Ian]].
|Captain usually will usually wear his space armor instead.  Also sometimes found on [[Ian]].
|-
|-
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|'''Riot Suit
|'''Riot Suit
|[[Armory]]
|[[Armory]]
|This, combined with the riot shield, will make you be the nightmare of toolbox-wielding [[assistant]]s everywhere.
|This, combined with the riot shield, will make you be the nightmare of toolbox-wielding [[assistant]]s everywhere. Gives complete protection to the entire body.
|melee = 80, bullet = 10, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0
|It's very resistant to melee attacks, BUT it's less protective against lasers than standard armor. Slows you down slightly
|It's very resistant to melee attacks, BUT it's less protective against lasers than standard armor. Slows you down slightly
|-
|-
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|'''Armored Coat
|'''Armored Coat
|[[HoS]]
|[[HoS]]
|The most protective armor avaliable on the station.
|The most protective armor available on the station, and the HoS starts with it. Gives complete protection to most of the body.
|melee = 65, bullet = 30, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0
|Wear this as your rightful trophy if you manage to outrobust him.
|Wear this as your rightful trophy if you manage to outrobust him.
|-
|-
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|[[Captain]], [[HoS]], [[HoP]], [[Armory]]
|[[Captain]], [[HoS]], [[HoP]], [[Armory]]
|[[Hulk]], [[Ablative Armor Vest]]
|[[Hulk]], [[Ablative Armor Vest]]
|Like a [[Taser]], but with more charges, and the option to kill, if needed.
|Like a [[Taser]], but with more charges, and the option to kill, if needed. HoS is the only person on station to start with one at round start.
|-
|-


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