Critters: Difference between revisions

From Yogstation-13
Jump to navigation Jump to search
imported>XDTM
(Gold Slime Pool)
 
(71 intermediate revisions by 10 users not shown)
Line 1: Line 1:
This is the guide to pets and other critters.
This is the guide to pets and other critters.


=What you need to know about critters=
For Lavaland mobs see [[Shaft_Miner#The_Wildlife_-_Non-Sentient|here]].
Critters are controlled by the game's artificial intelligence, not to be confused with the [[AI]]. This AI is remarkably limited in many respects, which most often manifests in subpar pathfinding and limited reaction to the physics systems that human controlled mobs have to deal with. This makes them unpredictable and frustrating as both allies and opponents.
=What Are Critters=
 
Critters are usually controlled by the game's artificial intelligence, not to be confused with the [[AI]]. This AI is remarkably limited in many respects, which most often manifests in subpar pathfinding and limited reaction to the physics systems that human controlled mobs have to deal with. This makes them unpredictable and frustrating as both allies and opponents.
Critters are divided into four categories:
==Pets==
 
These critters are mascots or pets belonging to certain departments or jobs.
===Pets===
<tabs>
<tab name="AsteroidStation">
{|class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
!style='background-color:#F7BE81; width:5%'|
!style='background-color:#F7BE81; width:10%'|Name
!style='background-color:#F7BE81;'|Description
!style='background-color:#F7BE81;'|Location
|-
![[File:Anadear.png|64px|Anadear]]
!Anadear
|Was used in a experiment by the RD to test how a penguin with a sombrero would effect morale. Results were uncertain but is being kept as the science department's mascot anyway.
|[[Experimental Lab]]
|-
![[File:Autumn.png|64px|Autumn]]
!Autumn
|A fluffy fennec fox.
|[[Cargo Office]]
|-
![[File:Clownkreb.png|64px|Bananium Kreb]]
!Bananium Kreb
|It's shell is made out of pure bananium.
|[[Theatre]]
|-
![[File:Axolotl.png|64px|Bap]]
!Bap
|An amphibian friend for all your hydroponic needs.
|[[Hydroponics]]
|-
![[File:Cockroach.gif|64px|Becquerel]]
!Becquerel
|Virtually unkillable.
|[[Incinerator]]
|-
![[File:Cow.png|64px|Betsy]]
!Betsy
|One of the possible kitchen animals.
|[[Kitchen and Freezer|Kitchen coldroom]] (25% chance)
|-
![[File:Catslug.png|64px|Catslug]]
!Catslug
|It seems to be both a cat and a slug!
|[[Telecommunications]]
|-
![[File:Lizard.png|64px|Eats-The-Roaches]]
!Eats-The-Roaches
|A cute lizard that keeps janitors too enamoured to do their job.
|[[Custodial Closet]]
|-
![[File:E-N.gif|64px|E-N]]
!E-N
|It's a borgi.
|[[Research Director's Office]]
|-
![[File:Ian.PNG|64px|Ian]]
![[Ian]]
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|[[Head of Personnel's Office]]
|-
![[File:Facehugger.png‎|64px|Lamarr]]
!Lamarr
|Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|[[Research Director's Office]] (display case)
|-
![[File:Kreb.png|64px|Kreb]]
!Officer Kreb
|The often forgotten station pet.
|[[Security Posts|Arrivals Checkpoint]]
|-
![[File:Goat.png|64px|Pete]]
!Pete
|The (not really) harmless and mostly terrible goat. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger.
|[[Kitchen and Freezer|Kitchen coldroom]] (33% chance)
|-
![[File:E.png|64px|Poly]]
!Poly
|Poly belongs to the [[Chief Engineer]]. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. Complains about the lack of [[hardsuit]]s repeatedly.
|[[Chief Engineer's Office]]
|-
![[File:Punpun.png|64px|Pun Pun]]
!Pun Pun
|If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does. The first burgers you eat on the station are usually made of Pun Pun.
|[[Bar]]
|-
![[File:Fox.png|64px|Renault]]
!Renault
|The Captain's trustworthy fox.
|[[Captain's Quarters]]
|-
![[File:D.png|64px|Runtime]]
!Runtime
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies.
|[[Chief Medical Officer's Office]]
|-
![[File:Araneus.png|64px|Araneus]]
!Sergeant Araneus
|The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine.
|[[Head of Security's Office]]
|-
![[File:Pug.png|64px|Jacob]]
!Warden Jacob
|Much better at protecting the armory than your average warden.
|[[Warden's Office]]
|-
|}
</tab>


<tab name="BoxStation">
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:10%'|Name
! style='background-color:#F7BE81; width:10%'|Name
! style='background-color:#F7BE81;'|Description
! style='background-color:#F7BE81;'|Description
! style='background-color:#F7BE81;'|Location
|-
![[File:Anadear.png|64px|Anadear]]
!Anadear
|Was used in a experiment by the RD to test how a penguin with a sombrero would effect morale. Results were uncertain but is being kept as the science department's mascot anyway.
|[[Experimental Lab]]
|-
![[File:Autumn.png|64px|Autumn]]
!Autumn
|A fluffy fennec fox.
|[[Cargo Office]]
|-
![[File:Axolotl.png|64px|Bap]]
!Bap
|An amphibian friend for all your hydroponic needs
|[[Hydroponics]]
|-
![[File:Cockroach.gif|64px|Becquerel]]
!Becquerel
|Virtually unkillable.
|[[Incinerator]]
|-
![[File:Cow.png|64px|Betsy]]
!Betsy
|One of the possible kitchen animals.
|[[Kitchen and Freezer|Kitchen coldroom]] (33% chance)
|-
|-
![[File:W.png|64px|Mouse]]
![[File:Axolotl.png|64px|Bop]]
!Mouse
!Bop
|Wanders around the dark glimpsy [[maintenance]]s, and squeeks when stepped on. Bonus points if you can find Tom.
|He hears everything.
|[[Telecommunications]]
|-
|-
![[File:Ww.png|64px|Coffee]]
![[File:E-N.gif|64px|E-N]]
!Coffee
!E-N
|A brown crab that wanders around aimlessly on a beach somewhere.
|It's a borgi.
|[[Research Director's Office]]
|-
|-
![[File:Ian.PNG|64px|Ian]]
![[File:Ian.PNG|64px|Ian]]
!Ian
![[Ian]]
|[[Ian]] spawns in the [[Head of Personnel's Office]].
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station.
|[[Head of Personnel's Office]]
Please don't throw him in the laundry machine.
|-
If you kill Ian, expect to be lynched.
![[File:Moonrat.png|64px|Joe]]
The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
!Joe
|A moon-rat that is always murdered. Does not count as a rat ingame, neither for bounties or lizards.
|[[Garden]]
|-
![[File:Facehugger.png‎|64px|Lamarr]]
!Lamarr
|Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|[[Research Director's Office]] (display case)
|-
![[File:Kreb.png|64px|Kreb]]
!Officer Kreb
|The often forgotten station pet.
|[[Security Posts|Arrivals Checkpoint]]
|-
![[File:Goat.png|64px|Pete]]
!Pete
|The (not really) harmless and mostly terrible goat. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger.
|[[Kitchen and Freezer|Kitchen coldroom]] (33% chance)
|-
![[File:E.png|64px|Poly]]
!Poly
|Poly belongs to the [[Chief Engineer]]. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. Complains about the lack of [[hardsuit]]s repeatedly.
|[[Chief Engineer's Office]]
|-
![[File:Poppypossum.png|64px|Poppy the Safety Possum]]
!Poppy the Safety Possum
|Safety first!
|[[Singularity Engine]]
|-
![[File:Punpun.png|64px|Pun Pun]]
!Pun Pun
|If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does. The first burgers you eat on the station are usually made of Pun Pun.
|[[Bar]]
|-
![[File:Fox.png|64px|Renault]]
!Renault
|The Captain's trustworthy fox.
|[[Captain's Quarters]]
|-
|-
![[File:D.png|64px|Runtime]]
![[File:D.png|64px|Runtime]]
!Runtime
!Runtime
|Runtime is the pet cat of [[Medbay]]. She spawns in the [[Chief Medical Officer's Office]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice.
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies.
|[[Chief Medical Officer's Office]]
|-
![[File:Araneus.png|64px|Araneus]]
!Sergeant Araneus
|The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine.
|[[Head of Security's Office]]
|-
![[File:Spiffles.png|64px|Spiffles]]
!Spiffles
|Unlike most goats, this one has been raised to be docile as possible making it the perfect pet!
|[[Gift Shop|Gift Shop backroom]]
|-
![[File:Hawk.png|64px|Terrance]]
!Terrance
|Born and raised in a cage in the Universal Animalist Hegemony's mega-church, they were found in an abandoned religious ship and left on station.
|Shipbreaking
|-
![[File:Mouse.png|64px|Tom]]
!Tom
|The resident mouse in Perma to keep those pesky criminals entertained. Sentenced for crimes against cats.
|[[Prison Wing|Permabrig]]
|-
![[File:Lizard.png|64px|Wags-His-Tail]]
!Wags-His-Tail
|A cute lizard that keeps janitors too enamoured to do their job.
|[[Custodial Closet]]
|-
![[File:Pug.png|64px|Jacob]]
!Warden Jacob
|Much better at protecting the armory than your average warden.
|[[Warden's Office]]
|}
</tab>
 
<tab name="IceMeta">
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#F7BE81; width:5%'|
! style='background-color:#F7BE81; width:10%'|Name
! style='background-color:#F7BE81;'|Description
! style='background-color:#F7BE81;'|Location
|-
![[File:Autumn.png|64px|Autumn]]
!Autumn
|A fluffy fennec fox.
|[[Mining Dock]]
|-
![[File:Axolotl.png|64px|Bap]]
!Bap
|An amphibian friend for all your hydroponic needs
|[[Hydroponics]]
|-
![[File:Cow.png|64px|Betsy]]
!Betsy
|Friendly cow.
|[[Garden]]
|-
![[File:Goose.png|64px|Birdboat]]
!Birdboat
|It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much.
|[[Maintenance|Port Maintenance]]
|-
![[File:Axolotl.png|64px|Bop]]
!Bop
|He hears everything.
|[[Telecommunications]]
|-
![[File:Cool_Sloth.png|64px|Citrus]]
!Citrus
|Cargo's pet sloth. She's dressed in a horrible sweater.
|[[Cargo Bay]]
|-
![[File:Chicken.png|64px|Featherbottom]]
!Featherbottom
|Kentucky's hen pal.
|[[Garden]]
|-
![[File:Snail.png|64px|Gary]]
!Gary the snail
|Gary come home.
|[[Library]]
|-
![[File:Ian.PNG|64px|Ian]]
![[Ian]]
|Ian can be dressed up in a variety of hilarious outfits, commonly found in the [[theater]] or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom.
|[[Head of Personnel's Office]]
|-
![[File:Chicken.png|64px|Kentucky]]
!Kentucky
|Featherbottom's hen pal.
|[[Garden]]
|-
![[File:Facehugger.png‎|64px|Lamarr]]
!Lamarr
|Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|[[Research Director's Office]] (display case)
|-
![[File:Goat.png|64px|Pete]]
!Pete
|The (not really) harmless and mostly terrible goat. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger.
|[[Kitchen and Freezer|Kitchen coldroom]] (33% chance)
|-
|-
![[File:E.png|64px|Poly]]
![[File:E.png|64px|Poly]]
!Poly
!Poly
|Poly belongs to the [[Chief Engineer]]. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. <s>Lets you know if the [[singularity]] escapes</s> Complains about the lack of [[hardsuit]]s repeatedly.
|Poly belongs to the [[Chief Engineer]]. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. Complains about the lack of [[hardsuit]]s repeatedly.
|[[Chief Engineer's Office]]
|-
![[File:Pug.png|64px|Pugly]]
!Pugly IV
|The research department's lovable pug clone. Hopefully nothing happens to this one - fourth time lucky!
|[[Experimental Lab]]
|-
|-
![[File:Punpun.png|64px|Pun Pun]]
![[File:Punpun.png|64px|Pun Pun]]
!Pun Pun
!Pun Pun
|Pun Pun spawns outside of the [[Bar]]. If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does.
|If you are the [[Bartender]], you are going to spend most of your shift protecting him from the [[Chef]]. This rarely works out well, as if the chef doesn't get him, science does. The first burgers you eat on the station are usually made of Pun Pun.
The first burgers you eat on Space Station 13 are usually made of Pun Pun.
|[[Bar]]
|-
![[File:Fox.png|64px|Renault]]
!Renault
|The Captain's trustworthy fox.
|[[Captain's Quarters]]
|-
![[File:D.png|64px|Runtime]]
!Runtime
|Runtime is the pet cat of [[Medbay]]. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies.
|[[Chief Medical Officer's Office]]
|-
![[File:Araneus.png|64px|Araneus]]
!Sergeant Araneus
|The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine.
|[[Head of Security's Office]]
|-
|-
![[File:Facehugger.png‎|64px|Lamarr]]
![[File:Lizard.png|64px|Wags-His-Tail]]
!Lamarr
!Wags-His-Tail
|Held in a display case inside in the [[Research Director's Office]]. Lamarr is a de-fanged [[alien]] facehugger, who likes to harmlessly latch on to people's faces.
|A cute lizard that keeps janitors too enamoured to do their job.
|[[Custodial Closet]]
|}
|}
</tab>
</tabs>


===Helpful===
==Bots==
Helpful bots that can be crafted.
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#BEF781; width:5%'|
! style='background-color:#BEF781; width:5%'|
Line 53: Line 348:
! style='background-color:#BEF781;'|Description
! style='background-color:#BEF781;'|Description
|-
|-
![[File:Floorbot.gif|64px|Floorbot|link=Roboticist#Floorbot]]
![[File:Cleanbot.gif|64px|Cleanbot|link=Guide_to_robotics#Cleanbot]]
!Cleanbot
|Cleanbots will always be helpful; even if hacked they still clean floors, albeit in a more sloppy way.
|-
![[File:Firebot.gif|64px|Firebot|link=Guide_to_robotics#Firebot]]
!Firebot
|Firebots will scoot around and try their best to extinguish burning people and gases around them. If emagged they will spray Chlorine Trifluoride at anyone who isn't on fire.
|-
![[File:Floorbot.gif|64px|Floorbot|link=Guide_to_robotics#Floorbot]]
!Floorbot
!Floorbot
|Floorbots are one of the station's robotic creations. Normally they repair flooring on any opened space tile, but when hacked, they expose floor tiles to open space instead.
|Normally they repair flooring on any opened space tile, but when hacked they expose floor tiles to open space instead.
|-
|-
![[File:Cleanbot.gif|64px|Cleanbot|link=Roboticist#Cleanbot]]
![[File:Honkbot.png|64px|Honkbot|link=Guide_to_robotics#Honkbot]]
!Cleanbot
!Honkbot
|Another robotic creation. Cleanbots will always be helpful; even if hacked they still clean floors, albeit in a more sloppy way.
|It's annoying and useless, but the clown might bug you to make one of this in absentia of a H.O.N.K. mech. God forbid if a traitor emags the thing.
|-
|-
![[File:Medibot.gif|64px|Medibot|link=Roboticist#Medibot]]
![[File:Medibot.gif|64px|Medibot|link=Guide_to_robotics#Medibot]]
!Medibot
!Medibot
|A creation straight from the bowels of hell. It does not need any chemicals to function properly, and will synthesize its own using nothing but trickery and magic of the devil. If one is created, it will be smited correctly by the medical doctors, however for all the wrong reasons (TAKING OUR JOBS is a popular one).
|A creation straight from the bowels of hell. It does not need any chemicals to function properly, and will synthesize its own using nothing but trickery and magic of the devil. If one is created, it will be smited correctly by the medical doctors, however for all the wrong reasons (taking their jobs is a popular one).
|-
![[File:Securitron.gif|64px|link=Guide_to_robotics#Securitron|Security Robot]][[File:Ed209.png|64px|Roboticist#ED-209|Security Robot]]
!Security Robots
|[[Securitron|Officer Beepsky]] and [[ED-209]]. Unless emagged, attacked, in view of a Law Violation, or otherwise provoked, these robots will simply patrol the station. When one spots a criminal, it will rush towards the offender, shooting taser bolts, or swinging a stunclub. After incapacitation, handcuffs will be applied, ready for Security to pick up.
|}
|}
<br>
==Gold Slime Pools{{anchor|Gold Slime Pool}}==
 
===Friendly===
===Neutral===
These are the possible animals summonable by a Gold Slime reaction with water.
 
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#81F7D8; width:5%'|
! style='background-color:#CCCC00; width:5%'|
! style='background-color:#81F7D8; width:10%'|Name
! style='background-color:#CCCC00; width:10%'|Name
! style='background-color:#81F7D8;'|Description
! style='background-color:#CCCC00;'|Description
|-
![[File:Clownkreb.png|Bananium Kreb|64px]]
!Bananium Kreb
|Its shell is made out of pure bananium.
|-
![[File:Butterfly.gif|Butterfly|64px]]
!Butterfly
|A butterfly that comes in an array of colours, no one knows how they got into space though.
|-
![[File:cat.png|Cat|64px]]
!Cat
|Cat's are your friend when you are sad. They also reproduce insanely fast. Put two cats together and you will have 5 minutes before you will die of catsphyxiation.
|-
!
!Catslug
|It seems to be both a cat and a slug!
|-
|-
![[File:Securitron.gif|64px|link=Roboticist#Securitron|Security Robot]][[File:Ed209.png|64px|Roboticist#ED-209|Security Robot]]
![[File:Chick.png|64px|Chick]]
!Security Robots
!Chick
|A.K.A. Officer Beepsky/[[Securitron]] and [[ED-209]]. Unless emagged, attacked, in view of a Law Violation, or otherwise provoked, these robots will simply patrol the station. When one spots a criminal, it will rush towards the offender, shooting taser bolts, or swinging a stunclub. After incapacitation, handcuffs will be applied, ready for Security to pick up.
|Adorable! They make such a racket though.
|-
|-
![[File:Lizard.png|64px|Lizard]]
![[File:Chicken.png|64px|Chicken]]
!Lizard
!Chicken
|Harmless, and will not attack until you do. Otherwise, they will move off in a random direction every few moments. Not to be confused with [[lizardpeople]].
|Hopefully the eggs are good this season. If you feed it any kind of produce it starts laying eggs. The eggs may hatch which can result in a chickensplosion.
|-
|-
![[File:Goat.png|64px|Pete the Goat]]
![[File:Chocobo.png|Chocobo|64px]]
!Pete the Goat
!Chocobo
|The (not really) harmless and mostly terrible goat. He spends his time plotting in the [[Chef]]'s [[Bar#Kitchen|freezer]]; it's best to leave him there. Not only is Pete a wily and murderous animal, but his caretaker, the [[Chef]], may just have the excuse he's always wanted for making you into a burger. Pete likes to eat space vines.
|A tame ride-able bird.. thing.
|-
|-
![[File:Walkingmushroom.png|64px|Walking Mushroom]]
![[File:Cockroach.gif|Cockroach|64px]]
!Walking Mushroom
!Cockroach
|Truly neutral, their only purpose is to travel around the area they're in and look adorable. A more sinister property is their ability to <s>warp and slow space-time</s> MURDER EACH OTHER. Only in massive groups is their evil truly realized. One or two as pets are fine, however.
|Unpleasant pest that squashes when stepped on.
|-
|-
![[File:G.png|64px|Space Clown]]
![[File:Ian.PNG|Corgi|64px]]
!Space Clown
!Corgi
|The lesser-skilled inhabitants of Clown Planet, they mostly mill about the area, occasionally honking. Robust one like the redshirt you are, or talk smack about the Honkmother, and your eardrums will explode at the menacing HONKs, and your body will be ground to dust under the stampede of floppy shoes.
|A cute little dog. Very affectionate, and truly man's (or woman's) best friend. Will eat anything, and will accept certain clothing. Expect to be lynched if you kill one. Especially Ian.
|-
|-
![[File:Cow.png|64px|Cow]]
![[File:Cow.png|64px|Cow]]
Line 98: Line 420:
|Known for their milk, just don't tip them over. Can be milked for milk with a bucket.
|Known for their milk, just don't tip them over. Can be milked for milk with a bucket.
|-
|-
![[File:Chicken.png|64px|Chicken]]
![[File:Carcinus.png|Crab|64px]]
!Chicken
!Crab
|Hopefully the eggs are good this season. Lays eggs once in a while, which can result in a chickensplosion.
|Crabs are rarely seen aboard space stations, because crabs like beaches, but what idiot company would include any kind of beach on the station. Their claws are very strong, and mischievous crabs mostly use them to pinch other creatures.
|-
![[File:Penguin.png|Emperor penguin|64px]]
!Emperor penguin
|Penguins that can't fly, found in cold places.
|-
![[File:Autumn.png|Fennec Fox|64px]]
!Fennec Fox
|Fluffy little fox.
|-
![[File:Fox.png|Fox|64px]]
!Fox
|Noisy fox.
|-
|-
![[File:Chick.png|64px|Chick]]
![[File:Gutlunch.png|Gutlunch|64px]]
!Chick
!Gutlunch
|Adorable! They make such a racket though.
|Scavenger that eats raw meat, often found alongside ash walkers. Produces a thick, nutritious milk.
|}
<br>
 
===Hostile===
 
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#D0A9F5; width:5%'|
! style='background-color:#D0A9F5; width:10%'|Name
! style='background-color:#D0A9F5;'|Description
|-
|-
![[File:Carp.gif|Space Carp|64px]]
![[File:Clowncat.png|Honkers|64px]]
!Space Carp
!Honkers
|Spess Carp are an alien lifeform that travel through space in schools. Sometimes, space stations will be attacked by a traveling school, and anyone unlucky enough to be outside the protective walls will be attacked. Carp have a chance to stun their victims and attack every tick, doing about 10 brute damage with each bite.
|A goofy little clown cat that throws up bananas.
|-
|-
![[File:Spider.png|Giant Spider|64px]]
![[File:Lizard.png|64px|Lizard]]
!Giant Spider
!Lizard{{anchor|Lizard}}
|Giant spiders that grow from spiderlings, spread webs and attack anyone they encounter, causing brute damage from the hit and toxin damage from the venom they inflict. [[Changeling]]s have the ability to infest the station with spiderlings that will grow into these.
|Harmless, and will not attack until you do. Otherwise, they will move off in a random direction every few moments. Not to be confused with [[lizardpeople]].
|-
|-
![[File:Facehugger.png|Facehugger|64px]]
![[File:Moonrat.png|Moon Rat|64px]]
!Facehugger
!Moon Rat
|Facehuggers knock out their victims outright and have a chance to infect them with a deadly [[xeno]] embryo. On the other hand, they can usually only attack once before they die and their infectious embryos can be resisted. Facehuggers don't care about masks or most headgear and will tear them off when they leap.
|A close relative of the hedgehog.
|-
|-
![[File:Dfdfdf.png|Spurdo Spärde :----DDDDDDD|64px]]
![[File:W.png|64px|Mouse]]
!Space Bear
!Mouse
|Space bears can be spawned by cruel admins or [[Guide to xenobiology|mad scientists]] and will swarm the station, rapidly killing anyone they encounter. Bears will choose their targets one at a time and pursue them, giving a growl to alert their intended victim. Bears can see through windows, but won't break them.
|Wanders around the dark glimpsy [[maintenance]]s, and squeeks when stepped on. Bonus points if you can find Tom.
|-
|-
![[File:Comsic.png|Cosmic Horror|64px]]
![[File:Possum.png|64px|Opossum]]
!Cosmic Horror
!Opossum
|Horrifying, nightmare-inducing monsters from beyond the stars. Cosmic horrors are yellow, blob like creatures that will attack anyone they can find. The [[Wizard]] keeps one as a pet.
|It's an opossum, a small scavenging marsupial.
|-
|-
![[File:Killertomato.png|Killer Tomato|64px]]
![[File:E.png|64px|Parrot]]
!Killer Tomato
!Parrot
|Spawned from the hydroponic trays of spiteful botanists, these mutant vegetables will hop menacingly after the first living thing they see. You should have eaten your veggies, because now they'll <del>eat you</del> invade harmlessly your personal space!
|The parrot squawks, "It's a Parrot! BAWWK!"
|-
|-
![[File:Visrator.png|Visrator|64px]]
![[File:Pug.png|Pug|64px]]
!Viscerator
!Pug
|A small flying deployed drone created and manufactured by one of the Major Syndicate Corps, they are hostile towards anything they see and attack using their rotor blades. Considered extremely efficient and are used in infiltrations and hostile take-overs, usually serve as a distraction to a more serious threat.
|Another type of dog, pug's are less popular than corgis, and are therefore never ordered. God knows why NanoTrasen still have those as something you can order at Cargo.
|-
|-
![[File:Pinetree.png|Pine tree|64px]]
![[File:Sheep.png|64px|Sheep]]
!Pine Tree
!Sheep
|A large, wintry tree. It appears to be a normal evergreen tree that would be perfect for the holidays, but it secretly detests festivities and will assault anybody within range of its menacing branches.. Commonly seen spawned by scientists with gold slimes and too much free time.
|By far the fluffiest animal on the station. Can be shaved for it's wool which can be spun into cloth, Also produces sheep milk which can make some really nice [[Guide_to_food#Cheese|cheese]].
|-
|-
![[File:Hivebot.png|Hivebot|64px]]
![[File:Sloth2.png|Sloth|64px]]
!Hivebot
!Sloth
|A roaming bee-bot equipped with an attached weapon that fires bullet projectiles that can also come in stronger versions, its rate of fire is slow and is considered moderate in terms of damage. Easily destroyable, however this is countered by being in packs or even in an entire platoon.
|An adorable, sleepy creature.
|-
|-
![[File:Hivelord.png|Hivelord|64px]]
![[File:Snail.png|64px|Snail]]
!Hivelord
!Snail
|Found on the asteroid. These strange creatures will unleash hivelord broods one after another at you whilst trying to keep distant. Fortunately, each of its spawn dies in a single hit, and deal tickle damage. Their remains are known to have curative properties
|Snails are mollusks, putting them in the same category as oysters, clams, and mussels.
|-
|-
![[File:Goliath.png|Goliath|64px]]
![[File:Snake.png|64px|Snake]]
!Goliath
!Snake
|The bane of many careless miners. Found on the asteroid, these creatures pack a heavy punch, and slip anyone who comes near with four tentacles for better ease of punching. If felled, they leave behind hive plates that can be used to strengthen hardsuits, plus a corpse that can be <s>used to revive with a lazarus injector and terrorize the station</s> paraded as a trophy.
|Hunts and eats mice. Retaliates if attacked.
|}
===Hostile===
{{anchor|Gold Slime Pool}}
These are the possible monsters summonable by a Gold Slime reaction with blood or plasma.
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#CCCC00; width:5%'|
! style='background-color:#CCCC00; width:10%'|Name
! style='background-color:#CCCC00;'|Description
|-
|-
![[File:Basilisk.png|Basilisk|64px]]
![[File:Basilisk.png|Basilisk|64px]]
Line 163: Line 496:
|Fierce, territorial beasts that live on the asteroid, capable of firing freezing beams, cold enough to inflict serious freeze burns while it closes in and attacks its immobilized target. Fortunately, they don't attack unless someone comes very close to them. Drops diamonds upon death.
|Fierce, territorial beasts that live on the asteroid, capable of firing freezing beams, cold enough to inflict serious freeze burns while it closes in and attacks its immobilized target. Fortunately, they don't attack unless someone comes very close to them. Drops diamonds upon death.
|-
|-
![[File:Goldgrub.png|Goldgrub|64px]]
![[File:blobbernaut.png|Blobbernaut|64px]]
!Goldgrub
!Blobbernaut
|Mostly harmless and quite rare. Found on the asteroid, these creatures swallow up any loose, valuable ore they can find and flee when approached by a human, smashing through even solid rock on their path of escape before burrowing into the ground.
|A Blob Factory can turn also produce this. Chases and hits you hard.
|-
|-
![[File:blob_spore.png|Blob Spore|64px]]
![[File:blob_spore.png|Blob Spore|64px]]
!Blob Spore
!Blob Spore
|Spawns from the [[Blob]] Factory. Chases and hits you, and releases spore gas upon death.
|Spawnable from the [[Blob]] Factory. Chases and hits targets, and releases spore gas upon death. Can hit corpses to make them into Blob Zombies.
|-
|-
![[File:blob_zombie.png|Blob Zombie|64px]]
![[File:Clowngoblin.png|Clown Bug|64px]]
!Blob Zombie
!Clown Bug
|If a Blob Spore finds a corpse, it will zombify it and then chase and hit you.
|Absolutely disgusting... almost as horrid as that one green clown. Slippery like a banana peel. Honk!
|-
|-
![[File:blobbernaut.png|Blobbernaut|64px]]
![[File:clown_spider.png|Clown Spider|64px]]
!Blobbernaut
!Clown Spider
|A Blob Factory can turn into this. Chases and hits you hard.
|A big, angry, poisonous clown spider. It likes to snack on noses. Its preferred food source is you.
|}
 
===Gold Slime Pool===
{{anchor|Gold Slime Pool}}
These are the possible monsters summonable by a Gold Slime reaction with blood or plasma.
 
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#CCCC00; width:5%'|
! style='background-color:#CCCC00; width:10%'|Name
! style='background-color:#CCCC00;'|Description
|-
|-
![[File:Carp.gif|Space Carp|64px]]
![[File:Comsic.png|Creature|64px]]
!Space Carp
!Creature
|A spaceproof giant carp. Deals medium damage with bites, and dies easily.
|Horrifying, nightmare-inducing monsters from beyond the stars. Cosmic horrors are yellow, blob like creatures that will attack anyone they can find. The [[Wizard]] keeps one as a pet.
|-
|-
![[File:Megacarp.gif|Megacarp|64px]]
![[File:Evilcrab.png|Evil Crab|64px]]
!Mega Space Carp
!Evil Crab
|A spaceproof even more giant carp. Has more health and damage than basic carps.
|A normal crab with nefarious intentions.
|-
|-
![[File:Magicarp.gif|Magicarp|64px]]
![[File:Faithless.png|Faithless|64px]]
!Magicarp
!Faithless
|A spaceproof giant carp with magic powers. Can bite like a normal carp, but it can also shoot magic bolts (Door Creation, Change, Animation, Healing, Death, Fireball, Teleportation, Nothing, Spellblade). A magicarp can only shoot one kind of bolt, picked randomly at the moment of spawn.
|A humanoid monster. Medium-high resistance, medium-high damage. Can knock down with his attacks. Has one ability that lets him listen to radio channels.
|-
|-
![[File:Chaoscarp.gif|Chaos Magicarp|64px]]
![[File:Frog.png|Frog|64px]]
!Chaos Magicarp
!Frog
|A spaceproof giant carp with magic powers. Can bite like a normal carp, but it can also shoot magic bolts (Door Creation, Change, Animation, Healing, Death, Fireball, Teleportation, Nothing, Spellblade). A haos magicarp shoots a random bolt every time it fires.
|Angry, noisy, small, green thing.
|-
|-
![[File:Spider.png|Giant Spider|64px]][[File:Nurse.png|Nurse Spider|64px]]
![[File:Spider.png|Giant Spider|64px]][[File:Nurse.png|Nurse Spider|64px]]
!Giant Spider
!Giant Spider{{anchor|Giant Spider}}
|Giant spiders that grow from spiderlings, spread webs and attack anyone they encounter, causing brute damage from the hit and toxin damage from the venom they inflict. Those with grees eyes are '''Nurse Spiders''' and can lay eggs that'll hatch into more spiders, and inject morphine with bites instead of toxin. Extremely dangerous.
|Giant spiders that grow from spiderlings, spread webs and attack anyone they encounter, causing brute damage from the hit and toxin damage from the venom they inflict. Those with green eyes are Broodmothers and can lay eggs that'll hatch into more spiders, if it manages to cocoon a corpse. Extremely dangerous.
|-
![[File:Glockroach.gif|Glockroach|64px]]
!Glockroach
|HOLY SHIT, THAT COCKROACH HAS A GUN!
|-
|-
![[File:Dfdfdf.png|Spurdo Spärde :----DDDDDDD|64px]]
![[File:Goose.png|Goose|64px]]
!Space Bear
!Goose
|Space bears are dangerous creatures that deal heavy damage and are fairly resistant.
|Most commonly known for the sickly Birdboat, packs a nasty bite.
|-
|-
![[File:Comsic.png|Cosmic Horror|64px]]
![[File:Hivebot.png|Hivebot|64px]]
!Cosmic Horror
!Hivebot
|Horrifying, nightmare-inducing monsters from beyond the stars. Cosmic horrors are yellow, blob like creatures that will attack anyone they can find.
|A roaming bee-bot equipped with an attached weapon that fires bullet projectiles that can also come in stronger versions, its rate of fire is slow and is considered moderate in terms of damage. Easily destroyable, however this is countered by being in packs or even in an entire platoon.
|-
|-
![[File:Killertomato.png|Killer Tomato|64px]]
![[File:Killertomato.png|Killer Tomato|64px]]
!Killer Tomato
!Killer Tomato
|These mutant vegetables will hop menacingly after the first living thing they see. They aren't very dangerous since they haven't been botany-engineered and spawn with low potency.
|Usually spawned from the hydroponic trays of spiteful botanists, these mutant vegetables will hop menacingly after the first living thing they see. You should have eaten your veggies, because now they'll <del>eat you</del> invade harmlessly your personal space!
|-
![[File:Lightgeist.gif|Lightgeist|64px]]
!Lightgeist
|Can also be created when ghosts interact with an Anomalous Crystal, turning the ghost into one of these.
|-
![[File:Xenomaid.png|Lusty Xenomorph Maid|64px]]
!Lusty Xenomorph Maid
|A handy alien that cleans everything it touches.
|-
![[File:Marrow.png|Marrow Weaver|64px]]
!Marrow Weaver
|A big, angry, poisonous spider. It likes to snack on people.
|-
|-
![[File:Visrator.png|Visrator|64px]]
![[File:GrayCrate.png|Mimic|64px]]
!Viscerator
!Mimic
|A small flying deployed drone created and manufactured by one of the Major Syndicate Corps, they are hostile towards anything they see and attack using their rotor blades. Considered extremely efficient and are used in infiltrations and hostile take-overs, usually serve as a distraction to a more serious threat. By itself it's really fragile, though.
|Just a regular crate.
|-
|-
![[File:Pinetree.png|Pine tree|64px]]
![[File:Pinetree.png|Pine tree|64px]]
!Pine Tree
!Pine Tree
|A large, wintry tree. It appears to be a normal evergreen tree that would be perfect for the holidays, but it secretly detests festivities and will assault anybody within range of its menacing branches.. Commonly seen spawned by scientists with gold slimes and too much free time.
|A large, wintry tree. It appears to be a normal evergreen tree that would be perfect for the holidays, but it secretly detests festivities and will assault anybody within range of its menacing branches. Commonly seen spawned by scientists with gold slimes and too much free time.
|-
|-
![[File:Hivebot.png|Hivebot|64px]]
![[File:Bee.gif|Poison Bee|64px]]
!Hivebot
!Poison Bee
|A roaming bee-bot equipped with an attached weapon that fires bullet projectiles that can also come in stronger versions, its rate of fire is slow and is considered moderate in terms of damage. Easily destroyable, however this is countered by being in packs or even in an entire platoon.
|Bees that are coded to a random poison reagent. They'll inject a few units of it when they sting their targets.
|-
![[File:blob_spore.png|Blob Spore|64px]]
!Blob Spore
|Works like the ones from the [[Blob]] Factory. Chases and hits targets, and releases spore gas upon death. Can hit corpses to make them into Blob Zombies.
|-
![[File:blob_zombie.png|Blob Zombie|64px]]
!Blob Zombie
|If a Blob Spore finds a corpse, it will zombify it.
|-
|-
![[File:Skeleton.png|Skeleton|64px]][[File:Iceskeleton.png|Ice Skeleton|64px]]
![[File:Skeleton.png|Skeleton|64px]][[File:Iceskeleton.png|Ice Skeleton|64px]]
Line 245: Line 576:
|A spooky skeleton. Fragile, but hits fairly hard. Can come in an ice variant as well, which has more health and is faster.
|A spooky skeleton. Fragile, but hits fairly hard. Can come in an ice variant as well, which has more health and is faster.
|-
|-
![[File:Faithless.png|Faithless|64px]]
![[File:Dfdfdf.png|Space Bear|64px]]
!Faithless
!Space Bear
|A humanoid monster. Medium-high resistance, medium-high damage. Can knock down with his attacks.
|Space bears can be spawned by cruel admins or [[Guide to xenobiology|mad scientists]] and will swarm the station, rapidly killing anyone they encounter. Bears will choose their targets one at a time and pursue them, giving a growl to alert their intended victim. Bears can see through windows, but won't break them.
|-
![[File:Carp.gif|Space Carp|64px]]
!Space Carp
|Spess Carp are an alien lifeform that travel through space in schools. Sometimes, space stations will be attacked by a travelling school, and anyone unlucky enough to be outside the protective walls will be attacked. Carp have a chance to stun their victims and attack every tick, doing about 10 brute damage with each bite.
|-
![[File:Triangle_spider.png|Triangle Spider|64px]]
!Triangle Spider
|A creepy geometric spider. When it stares at you, you get the feeling it's trying to triangulate your position.
|-
|-
![[File:Statue.png|Statue|64px]]
![[File:Snake.png|Viper|64px]]
!Statue
!Viper
|A statue of a human. Nigh-indestructible, extremely fast, and hits incredibly hard (more than double of an esword's damage) but cannot move or attack while someone is looking at it. Can cause lights to flicker around it, and can temporarily blind people around it to gain a few moments of free movement.
|A type of snake, infamous for their venomous bites.
|-
|-
![[File:Bee.gif|Bee|64px]]
![[File:Visrator.png|Viscerator|64px]]
!Poison Bees
!Viscerator
|Bees that are coded to a random poison reagent. They'll inject a few units of it when they sting their targets.
|A small, twin-bladed machine capable of inflicting very deadly lacerations.
|-
|-
![[File:blobbernaut.png|Blobbernaut|64px]]
![[File:Wasp.gif|Wasp|64px]]
!Blobbernaut
!Wasp
|Works like a [[Blob|normal blobbernaut]], but does not die if not close to a blob.
|A massive, mutated wasp equipped with a giant stinger. Its eyes flash with burning fury.
|-
|-
![[File:Headcrab.gif|Headcrab|64px]]
![[File:Fugu.png|Fugu|64px]]
!Headcrab
!Wumborian Fugu
|The same critter spawned by a [[Changeling|changeling]]'s Last Chance power, can infect a corpse and burst out of it as a monkey changeling, with all of a normal changeling skills but not the antag status. Use a transference potion on it and infect your own corpse to become a Xenoling, although remember to remove your valuable possessions since they'll be gibbed once you burst out.
|The wumborian fugu rapidly increases its body mass in order to ward off its prey. Great care should be taken to avoid it while it's grown as it is nearly invincible, but it cannot maintain its form forever.
|}
|}


==Other==
===Friendly===
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#81F7D8; width:5%'|
! style='background-color:#81F7D8; width:10%'|Name
! style='background-color:#81F7D8;'|Description
|-
![[File:spacebat.gif|64px|Space Bat]]
!Bat
|How the bats got into space is anyone's guess, but they've adapted quite well and can easily survive in the many dark maintenance shafts a space station has.
|-
![[File:clown_fox.png|64px|Clown Fox]]
!Clown Fox
|Extra noisy.
|-
![[File:clown_penguin.png|64px|Clown Penguin]]
!Clown Penguin
|These penguins still can't fly, but they make it funny and less sad.
|-
![[File:clown_pug.png|64px|Clown Pug]]
!Clown Pug
|It's a pug which has been made to look even sillier then usual by a clown mask on its face.
|-
![[File:dolphin.gif|64px|Dolphin]]
!Dolphin
|Dolphins in space usually occur during a migration event, the only thing better is a Manatee.
|-
![[File:eggdog.png|64px|Eggdog]]
!Eggdog
|A living egg/dog hybrid.
|-
![[File:Yeeslow.png|64px|Frank]]
!Frank
|An adorable, slow moving, Texas pal. Can be found in the mining base.
|-
![[File:gondola.png|64px|Gondola]]
!Gondola
|Gondola is the silent walker. Having no hands he embodies the Taoist principle of wu-wei (non-action) while his smiling facial expression shows his utter and complete acceptance of the world as it is. Its hide is extremely valuable.
|-
![[File:manatee.gif|64px|Manatee]]
!Manatee
|The most adorable space-faring creature from a migration.
|-
![[File:spaceman.png|64px|Spaceman]]
!Spaceman
|Found in space.
|-
![[File:Walkingmushroom.png|64px|Walking Mushroom]]
!Walking Mushroom
|Truly neutral, their only purpose is to travel around the area they're in and look adorable. A more sinister property is their ability to <s>warp and slow space-time</s> MURDER EACH OTHER. Only in massive groups is their evil truly realized. One or two as pets are fine, however.
|}
===Hostile===
{| class="wikitable" style="width:80%" border="1" cellspacing="0" cellpadding="2"
! style='background-color:#81F7D8; width:5%'|
! style='background-color:#81F7D8; width:10%'|Name
! style='background-color:#81F7D8;'|Description
|-
![[File:cluwne.png|64px|Floor Cluwne]]
!Floor Cluwne
|[[Random_events#Floor_Cluwne|Avoid.]]
|-
![[File:Goat.png|64px|Goat]]
!Goat
|Goats are generally peaceful creatures, but might suddenly have a surge of raaaaaagee and attack the nearest living creature. They are usually turned into meat when the chef sees them, but sometimes the chef gets turned into meat instead. Goats will also feverently eat vines, so they are on high demand when there is a spacevine outbreak.
|-
![[File:gorilla.png|64px|Gorilla]]
!Gorilla
|A ground-dwelling, predominantly herbivorous ape that inhabits the forests of central Africa. Has been weaponised by The Syndicate.
|-
![[File:Hivelord.png|Hivelord|64px]]
!Hivelord
|Found on the asteroid. These strange creatures will unleash hivelord broods one after another at you whilst trying to keep distant. Fortunately, each of its spawn dies in a single hit, and deal tickle damage. Their remains are known to have curative properties.
|-
![[File:Humanoid.gif|64px|Humanoid]]
!Humanoid
|Humanoid looking creatures that will attack you on sight, do not be fooled into thinking they are player controlled.
|-
![[File:Magicarp.gif|Magicarp|64px]]
!Magicarp
|A spaceproof giant carp with magic powers. Can bite like a normal carp, but it can also shoot magic bolts (Door Creation, Change, Animation, Healing, Death, Fireball, Teleportation, Nothing, Spellblade). A magicarp can only shoot one kind of bolt, picked randomly at the moment of spawn.
|-
![[File:Chaoscarp.gif|Chaos Magicarp|64px]]
!Chaos Magicarp
|Like a magicarp. but a shoots a random bolt every time it fires.
|-
![[File:space_dragon.gif|64px|Space Dragon]]
!Space Dragon
|A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body. Breathes fire and brings certain death (by gibbing).
|-
![[File:stickman.png|64px|Stickman]]
!Stickman
|A very angry stickman who rejects those with more than one colour.
|-
![[File:stickdog.png|64px|Stickdog]]
!Stickdog
|Stickman's best friend, despises cats.
|-
![[File:spacebat.gif|64px|Vampire Bat]]
!Vampire Bat
|Like a friendly bat, but a bit nippy.
|-
![[File:Venushumantrap.png|64px|Venus Human Trap]]
!Venus Human Trap
|A result of a rare mutation of [[Random_events#Space_Vines|space vines]]. Attacks by trapping its prey.
|}
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 14:14, 12 September 2024

This is the guide to pets and other critters.

For Lavaland mobs see here.

What Are Critters

Critters are usually controlled by the game's artificial intelligence, not to be confused with the AI. This AI is remarkably limited in many respects, which most often manifests in subpar pathfinding and limited reaction to the physics systems that human controlled mobs have to deal with. This makes them unpredictable and frustrating as both allies and opponents.

Pets

These critters are mascots or pets belonging to certain departments or jobs.

Name Description Location
Anadear Anadear Was used in a experiment by the RD to test how a penguin with a sombrero would effect morale. Results were uncertain but is being kept as the science department's mascot anyway. Experimental Lab
Autumn Autumn A fluffy fennec fox. Cargo Office
Bananium Kreb Bananium Kreb It's shell is made out of pure bananium. Theatre
Bap Bap An amphibian friend for all your hydroponic needs. Hydroponics
Becquerel Becquerel Virtually unkillable. Incinerator
Betsy Betsy One of the possible kitchen animals. Kitchen coldroom (25% chance)
Catslug Catslug It seems to be both a cat and a slug! Telecommunications
Eats-The-Roaches Eats-The-Roaches A cute lizard that keeps janitors too enamoured to do their job. Custodial Closet
E-N E-N It's a borgi. Research Director's Office
Ian Ian Ian can be dressed up in a variety of hilarious outfits, commonly found in the theater or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom. Head of Personnel's Office
Lamarr Lamarr Lamarr is a de-fanged alien facehugger, who likes to harmlessly latch on to people's faces. Research Director's Office (display case)
Kreb Officer Kreb The often forgotten station pet. Arrivals Checkpoint
Pete Pete The (not really) harmless and mostly terrible goat. Not only is Pete a wily and murderous animal, but his caretaker, the Chef, may just have the excuse he's always wanted for making you into a burger. Kitchen coldroom (33% chance)
Poly Poly Poly belongs to the Chief Engineer. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. Complains about the lack of hardsuits repeatedly. Chief Engineer's Office
Pun Pun Pun Pun If you are the Bartender, you are going to spend most of your shift protecting him from the Chef. This rarely works out well, as if the chef doesn't get him, science does. The first burgers you eat on the station are usually made of Pun Pun. Bar
Renault Renault The Captain's trustworthy fox. Captain's Quarters
Runtime Runtime Runtime is the pet cat of Medbay. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies. Chief Medical Officer's Office
Araneus Sergeant Araneus The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine. Head of Security's Office
Jacob Warden Jacob Much better at protecting the armory than your average warden. Warden's Office
Name Description Location
Anadear Anadear Was used in a experiment by the RD to test how a penguin with a sombrero would effect morale. Results were uncertain but is being kept as the science department's mascot anyway. Experimental Lab
Autumn Autumn A fluffy fennec fox. Cargo Office
Bap Bap An amphibian friend for all your hydroponic needs Hydroponics
Becquerel Becquerel Virtually unkillable. Incinerator
Betsy Betsy One of the possible kitchen animals. Kitchen coldroom (33% chance)
Bop Bop He hears everything. Telecommunications
E-N E-N It's a borgi. Research Director's Office
Ian Ian Ian can be dressed up in a variety of hilarious outfits, commonly found in the theater or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom. Head of Personnel's Office
Joe Joe A moon-rat that is always murdered. Does not count as a rat ingame, neither for bounties or lizards. Garden
Lamarr Lamarr Lamarr is a de-fanged alien facehugger, who likes to harmlessly latch on to people's faces. Research Director's Office (display case)
Kreb Officer Kreb The often forgotten station pet. Arrivals Checkpoint
Pete Pete The (not really) harmless and mostly terrible goat. Not only is Pete a wily and murderous animal, but his caretaker, the Chef, may just have the excuse he's always wanted for making you into a burger. Kitchen coldroom (33% chance)
Poly Poly Poly belongs to the Chief Engineer. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. Complains about the lack of hardsuits repeatedly. Chief Engineer's Office
Poppy the Safety Possum Poppy the Safety Possum Safety first! Singularity Engine
Pun Pun Pun Pun If you are the Bartender, you are going to spend most of your shift protecting him from the Chef. This rarely works out well, as if the chef doesn't get him, science does. The first burgers you eat on the station are usually made of Pun Pun. Bar
Renault Renault The Captain's trustworthy fox. Captain's Quarters
Runtime Runtime Runtime is the pet cat of Medbay. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies. Chief Medical Officer's Office
Araneus Sergeant Araneus The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine. Head of Security's Office
Spiffles Spiffles Unlike most goats, this one has been raised to be docile as possible making it the perfect pet! Gift Shop backroom
Terrance Terrance Born and raised in a cage in the Universal Animalist Hegemony's mega-church, they were found in an abandoned religious ship and left on station. Shipbreaking
Tom Tom The resident mouse in Perma to keep those pesky criminals entertained. Sentenced for crimes against cats. Permabrig
Wags-His-Tail Wags-His-Tail A cute lizard that keeps janitors too enamoured to do their job. Custodial Closet
Jacob Warden Jacob Much better at protecting the armory than your average warden. Warden's Office
Name Description Location
Autumn Autumn A fluffy fennec fox. Mining Dock
Bap Bap An amphibian friend for all your hydroponic needs Hydroponics
Betsy Betsy Friendly cow. Garden
Birdboat Birdboat It's a sick-looking goose, probably ate too much maintenance trash. Best not to move it around too much. Port Maintenance
Bop Bop He hears everything. Telecommunications
Citrus Citrus Cargo's pet sloth. She's dressed in a horrible sweater. Cargo Bay
Featherbottom Featherbottom Kentucky's hen pal. Garden
Gary Gary the snail Gary come home. Library
Ian Ian Ian can be dressed up in a variety of hilarious outfits, commonly found in the theater or around the station. Please don't throw him in the laundry machine. If you kill Ian, expect to be lynched. The secret objective for every HoP is to get Ian on the shuttle alive, to return to Centcom. Head of Personnel's Office
Kentucky Kentucky Featherbottom's hen pal. Garden
Lamarr Lamarr Lamarr is a de-fanged alien facehugger, who likes to harmlessly latch on to people's faces. Research Director's Office (display case)
Pete Pete The (not really) harmless and mostly terrible goat. Not only is Pete a wily and murderous animal, but his caretaker, the Chef, may just have the excuse he's always wanted for making you into a burger. Kitchen coldroom (33% chance)
Poly Poly Poly belongs to the Chief Engineer. Will annoy the hell out of you by stealing objects from your hand. He can also wear and talk over a headset. Complains about the lack of hardsuits repeatedly. Chief Engineer's Office
Pugly Pugly IV The research department's lovable pug clone. Hopefully nothing happens to this one - fourth time lucky! Experimental Lab
Pun Pun Pun Pun If you are the Bartender, you are going to spend most of your shift protecting him from the Chef. This rarely works out well, as if the chef doesn't get him, science does. The first burgers you eat on the station are usually made of Pun Pun. Bar
Renault Renault The Captain's trustworthy fox. Captain's Quarters
Runtime Runtime Runtime is the pet cat of Medbay. She is much less fun than Ian as she can't be dressed in silly costumes. If you work in Medbay, your secret objective is to keep her safe, and away from that brute Ian. Runtime likes to chase mice. When presented with another cat, Runtime will make kittens. These kittens will persist between rounds until Runtime dies. Chief Medical Officer's Office
Araneus Sergeant Araneus The Head of Security's pet. A fierce companion for any person of power, this spider has been carefully trained by Nanotrasen specialists. Its beady, staring eyes send shivers down your spine. Head of Security's Office
Wags-His-Tail Wags-His-Tail A cute lizard that keeps janitors too enamoured to do their job. Custodial Closet

Bots

Helpful bots that can be crafted.

Name Description
Cleanbot Cleanbot Cleanbots will always be helpful; even if hacked they still clean floors, albeit in a more sloppy way.
Firebot Firebot Firebots will scoot around and try their best to extinguish burning people and gases around them. If emagged they will spray Chlorine Trifluoride at anyone who isn't on fire.
Floorbot Floorbot Normally they repair flooring on any opened space tile, but when hacked they expose floor tiles to open space instead.
Honkbot Honkbot It's annoying and useless, but the clown might bug you to make one of this in absentia of a H.O.N.K. mech. God forbid if a traitor emags the thing.
Medibot Medibot A creation straight from the bowels of hell. It does not need any chemicals to function properly, and will synthesize its own using nothing but trickery and magic of the devil. If one is created, it will be smited correctly by the medical doctors, however for all the wrong reasons (taking their jobs is a popular one).
Security RobotSecurity Robot Security Robots Officer Beepsky and ED-209. Unless emagged, attacked, in view of a Law Violation, or otherwise provoked, these robots will simply patrol the station. When one spots a criminal, it will rush towards the offender, shooting taser bolts, or swinging a stunclub. After incapacitation, handcuffs will be applied, ready for Security to pick up.

Gold Slime Pools

Friendly

These are the possible animals summonable by a Gold Slime reaction with water.

Name Description
Bananium Kreb Bananium Kreb Its shell is made out of pure bananium.
Butterfly Butterfly A butterfly that comes in an array of colours, no one knows how they got into space though.
Cat Cat Cat's are your friend when you are sad. They also reproduce insanely fast. Put two cats together and you will have 5 minutes before you will die of catsphyxiation.
Catslug It seems to be both a cat and a slug!
Chick Chick Adorable! They make such a racket though.
Chicken Chicken Hopefully the eggs are good this season. If you feed it any kind of produce it starts laying eggs. The eggs may hatch which can result in a chickensplosion.
Chocobo Chocobo A tame ride-able bird.. thing.
Cockroach Cockroach Unpleasant pest that squashes when stepped on.
Corgi Corgi A cute little dog. Very affectionate, and truly man's (or woman's) best friend. Will eat anything, and will accept certain clothing. Expect to be lynched if you kill one. Especially Ian.
Cow Cow Known for their milk, just don't tip them over. Can be milked for milk with a bucket.
Crab Crab Crabs are rarely seen aboard space stations, because crabs like beaches, but what idiot company would include any kind of beach on the station. Their claws are very strong, and mischievous crabs mostly use them to pinch other creatures.
Emperor penguin Emperor penguin Penguins that can't fly, found in cold places.
Fennec Fox Fennec Fox Fluffy little fox.
Fox Fox Noisy fox.
Gutlunch Gutlunch Scavenger that eats raw meat, often found alongside ash walkers. Produces a thick, nutritious milk.
Honkers Honkers A goofy little clown cat that throws up bananas.
Lizard Lizard Harmless, and will not attack until you do. Otherwise, they will move off in a random direction every few moments. Not to be confused with lizardpeople.
Moon Rat Moon Rat A close relative of the hedgehog.
Mouse Mouse Wanders around the dark glimpsy maintenances, and squeeks when stepped on. Bonus points if you can find Tom.
Opossum Opossum It's an opossum, a small scavenging marsupial.
Parrot Parrot The parrot squawks, "It's a Parrot! BAWWK!"
Pug Pug Another type of dog, pug's are less popular than corgis, and are therefore never ordered. God knows why NanoTrasen still have those as something you can order at Cargo.
Sheep Sheep By far the fluffiest animal on the station. Can be shaved for it's wool which can be spun into cloth, Also produces sheep milk which can make some really nice cheese.
Sloth Sloth An adorable, sleepy creature.
Snail Snail Snails are mollusks, putting them in the same category as oysters, clams, and mussels.
Snake Snake Hunts and eats mice. Retaliates if attacked.

Hostile

These are the possible monsters summonable by a Gold Slime reaction with blood or plasma.

Name Description
Basilisk Basilisk Fierce, territorial beasts that live on the asteroid, capable of firing freezing beams, cold enough to inflict serious freeze burns while it closes in and attacks its immobilized target. Fortunately, they don't attack unless someone comes very close to them. Drops diamonds upon death.
Blobbernaut Blobbernaut A Blob Factory can turn also produce this. Chases and hits you hard.
Blob Spore Blob Spore Spawnable from the Blob Factory. Chases and hits targets, and releases spore gas upon death. Can hit corpses to make them into Blob Zombies.
Clown Bug Clown Bug Absolutely disgusting... almost as horrid as that one green clown. Slippery like a banana peel. Honk!
Clown Spider Clown Spider A big, angry, poisonous clown spider. It likes to snack on noses. Its preferred food source is you.
Creature Creature Horrifying, nightmare-inducing monsters from beyond the stars. Cosmic horrors are yellow, blob like creatures that will attack anyone they can find. The Wizard keeps one as a pet.
Evil Crab Evil Crab A normal crab with nefarious intentions.
Faithless Faithless A humanoid monster. Medium-high resistance, medium-high damage. Can knock down with his attacks. Has one ability that lets him listen to radio channels.
Frog Frog Angry, noisy, small, green thing.
Giant SpiderNurse Spider Giant Spider Giant spiders that grow from spiderlings, spread webs and attack anyone they encounter, causing brute damage from the hit and toxin damage from the venom they inflict. Those with green eyes are Broodmothers and can lay eggs that'll hatch into more spiders, if it manages to cocoon a corpse. Extremely dangerous.
Glockroach Glockroach HOLY SHIT, THAT COCKROACH HAS A GUN!
Goose Goose Most commonly known for the sickly Birdboat, packs a nasty bite.
Hivebot Hivebot A roaming bee-bot equipped with an attached weapon that fires bullet projectiles that can also come in stronger versions, its rate of fire is slow and is considered moderate in terms of damage. Easily destroyable, however this is countered by being in packs or even in an entire platoon.
Killer Tomato Killer Tomato Usually spawned from the hydroponic trays of spiteful botanists, these mutant vegetables will hop menacingly after the first living thing they see. You should have eaten your veggies, because now they'll eat you invade harmlessly your personal space!
Lightgeist Lightgeist Can also be created when ghosts interact with an Anomalous Crystal, turning the ghost into one of these.
Lusty Xenomorph Maid Lusty Xenomorph Maid A handy alien that cleans everything it touches.
Marrow Weaver Marrow Weaver A big, angry, poisonous spider. It likes to snack on people.
Mimic Mimic Just a regular crate.
Pine tree Pine Tree A large, wintry tree. It appears to be a normal evergreen tree that would be perfect for the holidays, but it secretly detests festivities and will assault anybody within range of its menacing branches. Commonly seen spawned by scientists with gold slimes and too much free time.
Poison Bee Poison Bee Bees that are coded to a random poison reagent. They'll inject a few units of it when they sting their targets.
SkeletonIce Skeleton Skeleton A spooky skeleton. Fragile, but hits fairly hard. Can come in an ice variant as well, which has more health and is faster.
Space Bear Space Bear Space bears can be spawned by cruel admins or mad scientists and will swarm the station, rapidly killing anyone they encounter. Bears will choose their targets one at a time and pursue them, giving a growl to alert their intended victim. Bears can see through windows, but won't break them.
Space Carp Space Carp Spess Carp are an alien lifeform that travel through space in schools. Sometimes, space stations will be attacked by a travelling school, and anyone unlucky enough to be outside the protective walls will be attacked. Carp have a chance to stun their victims and attack every tick, doing about 10 brute damage with each bite.
Triangle Spider Triangle Spider A creepy geometric spider. When it stares at you, you get the feeling it's trying to triangulate your position.
Viper Viper A type of snake, infamous for their venomous bites.
Viscerator Viscerator A small, twin-bladed machine capable of inflicting very deadly lacerations.
Wasp Wasp A massive, mutated wasp equipped with a giant stinger. Its eyes flash with burning fury.
Fugu Wumborian Fugu The wumborian fugu rapidly increases its body mass in order to ward off its prey. Great care should be taken to avoid it while it's grown as it is nearly invincible, but it cannot maintain its form forever.

Other

Friendly

Name Description
Space Bat Bat How the bats got into space is anyone's guess, but they've adapted quite well and can easily survive in the many dark maintenance shafts a space station has.
Clown Fox Clown Fox Extra noisy.
Clown Penguin Clown Penguin These penguins still can't fly, but they make it funny and less sad.
Clown Pug Clown Pug It's a pug which has been made to look even sillier then usual by a clown mask on its face.
Dolphin Dolphin Dolphins in space usually occur during a migration event, the only thing better is a Manatee.
Eggdog Eggdog A living egg/dog hybrid.
Frank Frank An adorable, slow moving, Texas pal. Can be found in the mining base.
Gondola Gondola Gondola is the silent walker. Having no hands he embodies the Taoist principle of wu-wei (non-action) while his smiling facial expression shows his utter and complete acceptance of the world as it is. Its hide is extremely valuable.
Manatee Manatee The most adorable space-faring creature from a migration.
Spaceman Spaceman Found in space.
Walking Mushroom Walking Mushroom Truly neutral, their only purpose is to travel around the area they're in and look adorable. A more sinister property is their ability to warp and slow space-time MURDER EACH OTHER. Only in massive groups is their evil truly realized. One or two as pets are fine, however.

Hostile

Name Description
Floor Cluwne Floor Cluwne Avoid.
Goat Goat Goats are generally peaceful creatures, but might suddenly have a surge of raaaaaagee and attack the nearest living creature. They are usually turned into meat when the chef sees them, but sometimes the chef gets turned into meat instead. Goats will also feverently eat vines, so they are on high demand when there is a spacevine outbreak.
Gorilla Gorilla A ground-dwelling, predominantly herbivorous ape that inhabits the forests of central Africa. Has been weaponised by The Syndicate.
Hivelord Hivelord Found on the asteroid. These strange creatures will unleash hivelord broods one after another at you whilst trying to keep distant. Fortunately, each of its spawn dies in a single hit, and deal tickle damage. Their remains are known to have curative properties.
Humanoid Humanoid Humanoid looking creatures that will attack you on sight, do not be fooled into thinking they are player controlled.
Magicarp Magicarp A spaceproof giant carp with magic powers. Can bite like a normal carp, but it can also shoot magic bolts (Door Creation, Change, Animation, Healing, Death, Fireball, Teleportation, Nothing, Spellblade). A magicarp can only shoot one kind of bolt, picked randomly at the moment of spawn.
Chaos Magicarp Chaos Magicarp Like a magicarp. but a shoots a random bolt every time it fires.
Space Dragon Space Dragon A space carp turned dragon by vile magic. Has the same ferocity of a space carp, but also a much more enabling body. Breathes fire and brings certain death (by gibbing).
Stickman Stickman A very angry stickman who rejects those with more than one colour.
Stickdog Stickdog Stickman's best friend, despises cats.
Vampire Bat Vampire Bat Like a friendly bat, but a bit nippy.
Venus Human Trap Venus Human Trap A result of a rare mutation of space vines. Attacks by trapping its prey.