Changeling: Difference between revisions

Merge edit by Cowbot93
(Merge edit by Cowbot93)
Tag: merged edit of another user
 
(4 intermediate revisions by one other user not shown)
Line 109: Line 109:
!Icon!!Name!! class="unsortable" |Description!!Chemical Cost!!Evolution Points Cost
!Icon!!Name!! class="unsortable" |Description!!Chemical Cost!!Evolution Points Cost
|-
|-
|[[File:Adrenaline.png|64px]]||'''Adrenaline Sacs'''||Allows to the changeling to make use of additional adrenaline to instantly recover from stuns, and gives a temporary reduction in further stuns, which may cause toxin damage as a side effect. Cannot be used with Strained Muscles.||50||2
|[[File:Adrenaline.png|64px]]||'''Adrenaline Sacs'''||Allows to the changeling to make use of additional adrenaline to instantly recover from stuns, and gives a temporary reduction in further stuns, which may cause toxin damage as a side effect. Cannot be used with Strained Muscles.||75||3
|-
|-
|[[File:Panacea.png|64px]]||'''Anatomic Panacea'''||Cures the changeling of disabilities, radiation, and toxins. Generally covers the things that Fleshmend doesn't; it can be used to purge the poison that the chemist just shot you up with, or to get rid of that debilitating mutation from an absorbed identity. Can also remove alien larvae. Usable while unconscious. '''Do not use if you are a slimeperson.'''||30||1
|[[File:Panacea.png|64px]]||'''Anatomic Panacea'''||Cures the changeling of disabilities, radiation, and toxins. Generally covers the things that Fleshmend doesn't; it can be used to purge the poison that the chemist just shot you up with, or to get rid of that debilitating mutation from an absorbed identity. Can also remove alien larvae. Usable while unconscious. '''Do not use if you are a slimeperson.'''||30||1
|-
|-
|[[File:Arm blade.png|64px]]||'''Arm Blade'''||Reforms one of the changeling's arms into a grotesque blade made out of bone and flesh. The arm blade does 25 damage per hit with significant wound bonuses and can be retracted. However, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling. It can also be used to pry open doors when on harm intent (powered ones will take longer).||20||2
|[[File:armblade_changeling.png|64px]]||'''Arm Blade'''||Reforms one of the changeling's arms into a grotesque blade made out of bone and flesh. The arm blade does 25 damage per hit with significant wound bonuses and can be retracted. However, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling. It can also be used to pry open doors when combat mode is on (powered ones will take longer).||20||2
|-
|-
|[[File:Augmented_eyesight.png|64px]]||'''Augmented Eyesight'''||The changeling evolves additional features in their eyes, giving them a toggleable night-vision and thermal-vision mode. The changeling will become more vulnerable to flash-based devices while this ability is active. While it's inactive, it will instead protect you from flashes and bright lights, such as welders. This cannot be detected by normal means.||0||2
|[[File:Augmented_eyesight.png|64px]]||'''Augmented Eyesight'''||The changeling evolves additional features in their eyes, giving them a toggleable night-vision and thermal-vision mode. The changeling will become more vulnerable to flash-based devices while this ability is active. While it's inactive, it will instead protect you from flashes and bright lights, such as welders. This cannot be detected by normal means.||0||2
Line 137: Line 137:
|[[File:Flesh_maul.png|64px]]||'''Flesh Maul'''||Reform one of the changeling's arms into a horrifying mass of flesh and bones. The maul does 30 damage, it will quickly destroy machines and airlocks, any human target will likely have their bones shattered upon being hit by the maul, however the maul's damages are very effectively mitigated by armor compared to the armblade and it will slow you down while active. It can be retracted; however, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling.||20||3
|[[File:Flesh_maul.png|64px]]||'''Flesh Maul'''||Reform one of the changeling's arms into a horrifying mass of flesh and bones. The maul does 30 damage, it will quickly destroy machines and airlocks, any human target will likely have their bones shattered upon being hit by the maul, however the maul's damages are very effectively mitigated by armor compared to the armblade and it will slow you down while active. It can be retracted; however, it is visible on your body and a dead giveaway to onlookers and silicons that you are a changeling.||20||3
|-
|-
|[[File:Sting_lsd.png|64px]]||'''Hallucination Sting'''||The changeling injects large doses of hallucinogenic chemicals into their victim. Effect occurs after 30 to 60 seconds. The victim does not notice they've been stung until they start tripping.||10||1
|[[File:Sting_lsd.png|64px]]||'''Hallucination Sting'''||The changeling injects large doses of hallucinogenic chemicals into their victim. Effect occurs after 20 to 30 seconds. The victim does not notice they've been stung until they start tripping.||25||2
|-
|-
|[[File:Last_resort.png|64px]]||'''Last Resort'''||Can be used while unconscious or dead. Creates a small silent explosion, gibs your current body, and transforms you into a headslug (a creature that can infect corpses to plant a hidden changeling egg). The changeling egg grows into a monkey changeling after a few minutes. '''If you're killed while in this form and you haven't infected any corpse, you won't be able to revive!'''||20||1
|[[File:Last_resort.png|64px]]||'''Last Resort'''||Can be used while unconscious or dead. Creates a small silent explosion, gibs your current body, and transforms you into a headslug (a creature that can infect corpses to plant a hidden changeling egg). The changeling egg grows into a monkey changeling after a few minutes. '''If you're killed while in this form and you haven't infected any corpse, you won't be able to revive!'''||20||1
|-
|-
|[[File:Monkey.png|64px]]||'''Lesser Form'''||The changeling transforms into a monkey after a brief period of time. Causes all equipment to be dropped on the floor. It can then return to human form by using ''Human Form''. '''Cannot be used while handcuffed or stunned.'''||5||1
|[[File:Lesser form.png|64px]]||'''Lesser Form'''||The changeling transforms into a monkey after a brief period of time. Causes all equipment to be dropped on the floor. It can then return to human form by using ''Human Form''. '''Cannot be used while handcuffed or stunned.'''||5||1
|-
|-
|[[File:Mimic_voice.png|64px]]||'''Mimic Voice'''||Allows the changeling to form their voice of a name they enter. Slows chemical generation while active.||0||1
|[[File:Mimic_voice.png|64px]]||'''Mimic Voice'''||Allows the changeling to form their voice of a name they enter. Slows chemical generation while active.||0||1
Line 153: Line 153:
| ||'''Pheromone Receptors'''||A toggled ability that gives a HUD icon when another changeling is in a rather large area around you. If you get closer, the icon will turn into an arrow pointing at the nearest changeling, and if you're very close the icon will become a black diamond. Slows chemical regeneration while active. Invaluable for the "absorb another changeling" objective.||0||2
| ||'''Pheromone Receptors'''||A toggled ability that gives a HUD icon when another changeling is in a rather large area around you. If you get closer, the icon will turn into an arrow pointing at the nearest changeling, and if you're very close the icon will become a black diamond. Slows chemical regeneration while active. Invaluable for the "absorb another changeling" objective.||0||2
|-
|-
|[[File:Resonant_shriek.png|64px]]||'''Resonant Shriek'''||The changeling emits a tone beyond the range of human hearing, causing deafness and disorientation in an area around itself and bursting lights in the area, while overloading cyborg sensors. Good for escaping groups or preventing people from fleeing from you.||60||1
|[[File:Resonant_shriek.png|64px]]||'''Resonant Shriek'''||The changeling emits a tone beyond the range of human hearing, causing deafness and disorientation in an area around itself and bursting lights in the area, while overloading cyborg sensors. Good for escaping groups or preventing people from fleeing from you.||75||1
|-
|-
|[[File:Spread_infestation.png|64px]]||'''Spread Infestation'''||Two spiderlings crawl out of the changeling's mouth, eventually growing into deadly beasts. They will attack the changeling as well, if they see it. You need at least 3 DNA absorptions to unlock this ability.||90||1
|[[File:Spread_infestation.png|64px]]||'''Spread Infestation'''||Two spiderlings crawl out of the changeling's mouth, eventually growing into deadly beasts. They will attack the changeling as well, if they see it. You need at least 3 DNA absorptions to unlock this ability.||90||1
Line 159: Line 159:
|[[File:Strained_muscles.png|64px]]||'''Strained Muscles'''||The changeling reduces lactic acid build-up in their leg muscles, allowing them to move at extremely fast speeds. While active, the changeling will take steadily incrementing stamina damage and eventually pass out, if he doesn't take a rest. Cannot be used with Adrenaline Sacs.||0||1
|[[File:Strained_muscles.png|64px]]||'''Strained Muscles'''||The changeling reduces lactic acid build-up in their leg muscles, allowing them to move at extremely fast speeds. While active, the changeling will take steadily incrementing stamina damage and eventually pass out, if he doesn't take a rest. Cannot be used with Adrenaline Sacs.||0||1
|-
|-
|[[File:Tentacle_Button.png|64px]]||'''Tentacle'''||Reforms one of the changeling's arms into a tentacle. This tentacle can be fired towards a target, with different effects depending on your intent. If it hits something, the tentacle is used up; otherwise, it can be reused after a short cooldown.<br>'''Targeting an item:''' Grabs the item and throws it in your hand.<br>'''Help intent:''' Grabs the mob and pulls it towards the changeling, without any additional effect.<br>'''Disarm intent:''' If the mob has any item in hand, that item will be pulled away and put into the changeling's hand, otherwise it has no effect.<br>'''Grab intent:''' Grabs the mob and pulls it towards the changeling, aggressively grabbing it once it lands.<br>'''Harm intent:''' Grabs the mob and pulls it towards the changeling. If the changeling is also holding a sharp weapon, it'll automatically stab the mob on landing, ignoring armor.||10||2
|[[File:Tentacle_Button.png|64px]]||'''Tentacle'''||Reforms one of the changeling's arms into a tentacle. This tentacle can be fired towards a target, with different effects depending on whether combat mode is on or off. If it hits something, the tentacle is used up; otherwise, it can be reused after a short cooldown.<br>'''Targeting an item:''' Grabs the item and throws it in your hand.<br>'''Combat mode off:''' Grabs the mob and pulls it towards the changeling, without any additional effect.<br>'''Right click with combat mode on:''' If the mob has any item in hand, that item will be pulled away and put into the changeling's hand, otherwise it has no effect.<br>'''Attack with Combat Mode on:''' Grabs the mob and pulls it towards the changeling. If the changeling is also holding a sharp weapon, it'll automatically stab the mob on landing, ignoring armor.||10||2
|-
|-
|[[File:Sting_transform.png|64px]]||'''Transformation Sting'''||The changeling injects a retrovirus that forces its victim to transform into another person for ten minutes. When extracting the sting, the changeling can choose which of the DNAs in storage it wishes to use. Effective for spreading confusion or forcing certain species' weaknesses onto a subject.||20||1
|[[File:Sting_transform.png|64px]]||'''Transformation Sting'''||The changeling injects a retrovirus that forces its victim to transform into another person for ten minutes. When extracting the sting, the changeling can choose which of the DNAs in storage it wishes to use. Effective for spreading confusion or forcing certain species' weaknesses onto a subject.||20||1
Wiki Staff
1,000

edits